How is it determined how many barbarian camps can potentially turn into city states? I would have guessed it was tied to map size, but it might be related to the amount of base city states in a game. I started a game with 0 base city states on the map, and barbarian mode activated. I wanted all city states to come solely from barbarian camps. However in the game, no barbarian camp will gain any progress at all on it's growth bar. Even if it is funded with gold, and in a valid spot 3 tiles from another city. Were they any details about this in the livestream?