AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 2,831
Glad to see entertainment buildings get some love. But still, the entertainment complex as a whole needs some buff. i.e. receiving adjacent bonus from neighboring culture district (writers in the culture district boost entertainment), receiving $$$ from neighboring military district, etc.
I don't know. Given the bonuses you get at +3 and +5 Happiness, I'll want to play and see how much of an impact this change has.
Wow, that earth goddess nerf, RIP.
I didn't even know Earth Goddess was a thing until I read this thread. I do like Rainforests and turning my empire into dumps with mines and industrial zones everywhere, so maybe that's the reason.
Tall play hasn't been a thing since day 1. Just beating a dead horse at this point
- Maya
- Changes to happiness thresholds and increased bonuses at Happy and Ecstatic (plus easy to slip into Displeased)
- Changes to cards like rationalism and free market
- Changes to Audience Chamber
What are these changes if not intentional alternatives to settler spam?
Tall and Wide doesn't need to be perfectly balanced. But expand too quickly and your cities will easily be suffering penalties to yields and growth, plus the -3 Loyalty significantly reduces the aggressiveness of forward settling. That's definitely not equivalent to how it worked at day 1.