I don't know. Given the bonuses you get at +3 and +5 Happiness, I'll want to play and see how much of an impact this change has. I didn't even know Earth Goddess was a thing until I read this thread. I do like Rainforests and turning my empire into dumps with mines and industrial zones everywhere, so maybe that's the reason. - Maya - Changes to happiness thresholds and increased bonuses at Happy and Ecstatic (plus easy to slip into Displeased) - Changes to cards like rationalism and free market - Changes to Audience Chamber What are these changes if not intentional alternatives to settler spam? Tall and Wide doesn't need to be perfectly balanced. But expand too quickly and your cities will easily be suffering penalties to yields and growth, plus the -3 Loyalty significantly reduces the aggressiveness of forward settling. That's definitely not equivalent to how it worked at day 1.