It's somewhat confusing that the icon in the warehouse shows hides but the icon in carriers shows furs.
It's somewhat confusing that the icon in the warehouse shows hides but the icon in carriers shows furs.
Sometimes in the town screen when you move a person to a field job, a panel comes up which shows you a bunch of other occupations such a military, but not including the job you moved the person to. To get them into the job you want you have to ignore the panel by pressing escape.
I think I should finish up the language support/gamefont upgrade and then we can look into individual icons. There are a few issues we could resolve, both ingame and coding style (some have one name in code and another ingame).Yeah, I see what you are saying. The Unit Icon needs to be colored to match the warehouse icon. Also, I noticed that the Leather armor Icon is the same as Furs so that should be updated also.
Edit: Hmm, actually what I was seeing what an extra Unit called Leather in world builder. This should be removed as it isn't used at the moment.
I noticed that a while ago. Thanks for reminding meWhen you toggle on "all resource display", the icon for cow appears where there are horses.
I thought I had fixed this issue, what version are you running? If you can post a save where this happens every time that would be great!
HA!!
What an idiot!
I just realised about 70% of my army is made up of serfs who cannot leave my borders!!!!!
Possibly yeah. Something probably needs to change...
Although to be fair it is my own stupid fault for not thinking about that fact!
But serfs were levy soldiers for their Lord, and would often be sent over seas for conflicts, so the war change would make sense.
Wouldn't that be something like:One thing else that would be useful in the Goods and Materials Pedia is what Industries use the Yield.