rsab
Warlord
- Joined
- Sep 20, 2014
- Messages
- 192
Wow, thanks Xyth, I really appreciate your answer. Now I understand much better..
I've missed that point: the relation between shares and expansion. Now it makes sense to me.
It sounds very interesting.
Ok. So it's a feature in progress.
The other effect of owning shares is that the more you own, the more likely a corporation is to choose one of your cities to expand to. But in the case of Syndicates, the more shares you own, the more likely they are to leave your cities alone.
You have to have to have the headquarters, but because you're given a 25% share in the Syndicate, it's 25% less likely that it'll spread to your other cities.
I've missed that point: the relation between shares and expansion. Now it makes sense to me.
If you're one of the leading civilizations in the game, you most probably don't want to found a Syndicate. You'll have large cities with lots of resources, so you'll be a prime target. Syndicates are primarily designed as a way to slow the progress of powerful civilizations a bit, and to make it harder for them to hog all the corporations for themselves.
It sounds very interesting.
They can't in beta4, but in the release version Syndicate Agents are invisible like spies and can enter rival territory.
Ok. So it's a feature in progress.