Little Faith
Warlord
- Joined
- Sep 13, 2009
- Messages
- 183
A couple of ideas:
Adventurous: An explorers/expanders trait, especially on water maps.
Free Sentry for all scout units.
Free Navigation for all water units.
Free Morale on all settler units.
Hammer discounts on all transport-capable ships.
Reduction of distance-from-palace based upkeep.
Remade Spiritual: The present Spiritual trait is still primarily a civics abuse trait. Let's make it more religion-themed.
Access to all religious civics from the start of the game. (This does mean the 'Paya will need another effect).
Hammer discounts on Great Temples and Cemetries.
All religious buildings generate gold.
A free priest slot in all cities.
Political: The new civics abuse trait. A trait for shrewd political operators.
No anarchy.
Extra happy from News Press and Civic Square.
Adventurous: An explorers/expanders trait, especially on water maps.
Free Sentry for all scout units.
Free Navigation for all water units.
Free Morale on all settler units.
Hammer discounts on all transport-capable ships.
Reduction of distance-from-palace based upkeep.
Remade Spiritual: The present Spiritual trait is still primarily a civics abuse trait. Let's make it more religion-themed.
Access to all religious civics from the start of the game. (This does mean the 'Paya will need another effect).
Hammer discounts on Great Temples and Cemetries.
All religious buildings generate gold.
A free priest slot in all cities.
Political: The new civics abuse trait. A trait for shrewd political operators.
No anarchy.
Extra happy from News Press and Civic Square.