Few cool details from the streams

In civ5 the trade deal voiceovers were burned into your memory - Im happy that they are gone.
Do you miss this:

I fully agree, I definitely do not miss trade deal voices of leaders. Few lines repeated like hundreds of times over those years. "Burned into memory" describes that pain well :p
I also don't think I miss those endless greetings and small talk repeated billion times.
MEEEELIMA - theodora
WOULD YOU LIKE A TRADE AGREEMENT WITH ENGLAND
AHHHH... SUCHKA - nobunaga
VENEZUELA - darius

Leaders should talk on first seeing, defeat and most important events such as war/peace/alliance declarations. Other than that, only occasionally.
 
Quill disbanded a Cavalry and immediately got 660 gold??!

Also, don't know if this was known already, but here Marbozir would get adjacency bonus for an industrial district from the neighbouring City State's mine.
Spoiler :
AVLPYRA.jpg
 
Military units can not attack religious units. That is pretty huge, you need strong religion to kill strong religion and you can use your religious units to block an enemy military and if they can not build enough religious unit to breach through they can not conquer you;)

In Filthy's Rome stream he kills an apostle at 4:57:00, so it's definitely possible to kill religious units, and it has the same effect as killing them via religious warfare (decreases followers).
 
WOULD BE INTERESTED IN A TRADE AGREEMENT WITH ENGLAND
There. :p

Leaders should talk on first seeing, defeat and most important events such as war/peace/alliance declarations. Other than that, only occasionally.
I kind of feel the opposite about it. I'd at least like to hear them greeting me when I open their screen. You'd expect to get greeted if a ruler grants you an audience, no?
 
Hm, so which is it? Can you attack religious units with military or not? Maybe there is a policy or belief involved here which is confusing people...
 
You can without a policy. I've just seen Marbozir kill a missionary with a hoplite in his Greece LP ep. 11 around 2:00 in.
 
I wonder why people were claiming that you can't. Just jumping to conclusions I guess? Or is it the GP specifically that are immune, I wonder.
 
You'd expect to get greeted if a ruler grants you an audience, no?

In real life, yes. In the game when I will be hearing the same greeting phrase hundreds of times across many games, forever, every time I open the leader's screen - I prefer to hear no greeting at all. Especially as I can and will open the same leaderscreen multiple times per turn in complicated diplomatic moments (such as comparing resources to trade). I am perfectly fine with leader being completely mute outside of important occasions which are rarer, such as: first meeting, defeat, war declaration, peace, friendship/alliance declaration, joint war, maybe accepting a trade (as it happens not that often). These moments can even get short cool cutscenes, I'd prefer smaller number of such good leader-specific cutscenes than countless times the same short phrases are repeated on trivial matters.
 
Haha. Gotcha. Indeed I only meant a small "Greetings" from Vicky, for example. I certainly did NOT mean hearing "Go on", "Would you be interested...", "I beg your pardon?", etc a million times just for a simple trade! :D
 
But, in my opinion, in a civ game the start position are not meant to be equal/balanced at all. I think it's best, if there is a great variety, anything can happen
+1

Exploration is only fun, if you really don't know what you are going to find. And replay value is vastly higher if you can draw all kinds of different starts.

I never play multiplayer, but I can see how that would be different. Probably need some map scripts specially for that.
 
In Marbozirs video (in the spoiler below) at 6:13 it shows how you want to let your spy escape:
  • With plane (Greyed out)
  • with boat (1 turn)
  • with vehicle (1 turn)
  • on foot (4 turns)
Spoiler :

 
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What I noticed on Filthy Robot's Norway LP — with Island Plates — is that the map seemed a lot emptier than on the Pangaea LP's I've watched. There was more space between Civs and City-States, far more room to grow. I'm not sure if that's good or bad, but it's different.

Quill18's empire had 30 cities near the end of his Norway LP on Island Plates. Many of the islands on his map ended up like the snaky continents from Civ5 fractal maps.

The following is the move trade route screen:
https://www.twitch.tv/quill18/v/92413450?t=1h5m13s

@ 1:07:27 he gives his opinion that the map feels large for Standard.
 
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In civ5 the trade deal voiceovers were burned into your memory - Im happy that they are gone.
Do you miss this:
I don't miss how often the SAME line was repeated, but I do miss trade deal voiceovers as a whole. If they recorded at least three versions of the trade request line, and had some AI request trades and others not, it would be quite fitting and atmospheric.

Unfortunately the AI from Civ V on has been rather robotic and their interactions inorganic. I miss Civ IV's leaders, some of whom (Tokugawa) rarely, if ever requested trades, and others (like Mansa) who often requested trade, contributed to a nice fabric of complex and interesting leader interactions.
 
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