FF 0.43 Bug Thread

Downloaded Patch C and started a game up as Scions. Also running Vista.


-Game is pretty off and on about freezing up and not responding during map generation, and during this current game it seemed as if it froze up again and I tabbed out to open up my browser, and then tabbed back in to a ready and waiting map. It could have been me just being impatient or tabbing in and out could have had something to do with it.

-Upon city founding Swamp-dwelling and Seafaring were available to me

-I started at -1243060gp/t and at 0% research, and when I increased research output to 100%, the -gp/t increased but had no real effect. The next turn though my research went back to 0%

-The ability to make my Awakened join my city is greyed out although that could be because of a Scions mechanic that I'm not aware of.

-Got the Korinna message at Turn 1 but no Korinna unit

-Also got the infinite promotions for my starting Centeni and Velite, and while my Velite upgraded all the way to xienwolf's "future tech"-esque promotion, my Centeni stopped gaining at level 12 after I grabbed the Headless promotion even though promotions still looked like they were available

-Something in general that I've noticed is that interacting with other leaders takes a ridiculously long amount of time because while their window pops up, options for interaction (ie: ask them about other leaders, or open up the deal window) take forever to show up. In fact I haven't actually waited long enough to see how long or even if those options show up at all as I often just hit escape to close the window and continue with the game.
 
HUGE bug with Korina the Black Lady. After you get the tech to upgrade her,

Thanks! Fixes sent - should show up in a patch or so. (Tranformed units are considered to have cast a spell already that turn. Fixed some text_keys and an icon.)
 
-The ability to make my Awakened join my city is greyed out although that could be because of a Scions mechanic that I'm not aware of.

it could be because your out of happyness you can't add to city unless you have enough hapiness, (otherwise i am experiencing the same bug)
 
Found a potentially major bug... Believe it's Scion specific, but may not be. Started in the desert, and found that since scion workers are able to build cottages on desert tiles, they could actually construct cottages under my cities... Allows my settlements to pay for themselves quite easily. :lol:
 
CTD during game-init. Windows server 2003 RC2 SP2 (XP, basicaly. With better networking stuf.)
Patch C, Erebus with wrap on omni, and peek smothing 10%. Large...
No preticularly interesting settings. Flavor OFF. (To allow erebus's internal to work on its own)
 
Playing first game as Scions, patch 'c'. My teammate (Cassiel) has an Alcinus too.

EDIT: Wow, that was fun. About 3 turns after my Alcinus went mad, Cassiel's Alcinus was reborn in my capital. There was an epic duel, but in the end, Alcinus prevailed.
 
Found a potentially major bug... Believe it's Scion specific, but may not be. Started in the desert, and found that since scion workers are able to build cottages on desert tiles

Thanks. That's almost certainly Scion specific - a fix is in the works.
 
Playing first game as Scions, patch 'c'. My teammate (Cassiel) has an Alcinus too.

That's not good... though did you mislay yours? When Alcinus is killed he's always resurrected, but he doesn't always return to the Emperor's side.

EDIT: Teammate? If he has the Gift the Alcinus event will trigger for him. I'd guess that's it. I'll see about a fix.
 
Austrin cannot build Recurve Archers.

Fauns can get the dwarven or orc kin promotion when built by the Luchurip, Clan, or Khazad civilization. This seems very odd.
 
With patch a, the Scion Honored Band upkeep costs were buggy. Instead of +1 gold, they cost 2, but when they died (or were deleted), the costs went down by 5-10 gold. I got about 8 of them killed and was earning 71 gold a turn in extra "costs." :p
 
IIRC Volcanoes are handled by placing an impassable feature on normal terrain. Thus when Hell Terrain spreads and clears the feature, poof goes the volcano. Should be possible to make it an exception in the Hell Routine somehow.
 
I believe that adding all the hell terrains to the Volcano Feature's TerrainBooleans is the proper solution. The spread of hell only removes features that are not valid on the tile's new terrain.

Oh, I guess you'd have to add all the non-hell terrains too, as otherwise the same problem would happen when hell recedes.







(When I decided I wanted Obsidian Plains to actually show up I had to make both Obsidian Plains and Flood Plains valid on both Burning Sands and Deserts, and then change it with python that unfortunately didn't seem to change until a turn later.

I think that adding <iPlotCounterDown>, <FeatureDown>, <iPlotCounterUp>, <FeatureUp> and applying these just before the terrain changes could be a good idea.)
 
Found another rather large bug. When a Redactor casts "Grant Gift" its supposed to only effect units on your team. However I went into a stack of Falamars 20 some chariots and casted it and it turned everything in the stack to undead.


Notice all the undead promotions on his stack.
 

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I think I can fix that by either removing a couple of lines of XML and thus remove the tool-tip that says it only effects the player, or I can add some python to make it only effect the player.

I like the idea of Redactor's going around undead-ifying other civ's units... But is that interesting or annoying? Or abusive?

ATM I think its probably annoying, and perhaps abusive. (Someone who uses Haste a lot would be out of luck, for example.) Maybe a small chance of changing another player's unit?

OTOH, As a top tier unit it may be OK if they can be annoying and/or abusive. :)

Opinions?
 
Unable to launch Fall Further 034. I get the following message at the "Init engine" stage when I try to launch the mod either directly or through the "load mod" option:

Initialize Renderer failed. Check DirectX Installation, Latest Graphics Drivers and Graphics Settings Parameters:

- width = 1024
- height = 768
- flags = 0x8
- hwnd = 0xd047a
- adaptrid = 0
- deviceid =1

I'm running Windows XP with the latest DirextX and Graphics Drivers; I have the latest patch for BTS; Fall From Heaven is version 0.34h; Fall Further was installed in the default directory, and is version 043c. BTS is from a purchased disc (not Steam). I'm able to run vanilla BTS, Fall From Heaven 0.34h, and Fall Further 0.33 without any issues, so the problem appears to be with this version. Any help would be appreciated.
 
I like the idea of Redactor's going around undead-ifying other civ's units... But is that interesting or annoying? Or abusive?

The second two. Not keen on that idea at all - mostly as it's a passive way to mess with other civs units and is too prone to changing the nature of the game (imagine if all units that are normally considered "living" had potential to not be, without the consent of the owning player).
 
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