darrelljs
Immortal
Okay, I apologize for the brief report especially after the great one MorganKnight put together. I started off by turning the governor off and microing the cities as I love to do. During the turnset I slipped in several Smokehouse and Granary builds to alleviate some unhealthiness, especially if we ever go back to Sacrifice the Weak. I probably should have built more units, but I had enough to finish off Dain. Between the few units I did build and the ones left over from killing the Amurites we probably have enough to take on the Clan of Embers. We have a few Conjurers now which should help
.
I did not build any Planar Gates or Savants, so that should be something to consider. The health buildings might have been
but the builder in me couldn't help it. Let's see, what else. Auric has enough on his hands. I've put a spy near where I think his force is likely to mass if we are the target, but I doubt he will go for us. He is stealing our Toads, which I noticed too late to grab
:
Techwise, after Summoning I went Mathematics -> Engineering (due in about 10 turns). I would use the free Great Engineer to plunk Guild of Hammers and get free Forges everywhere. We had a lot of needs, but this seemed like the best path and there wasn't much discussion on tech path. Hope it wasn't noob smoke. Again, apologies for the short report but it was either this or another delay
.
Darrell
P.S. I just realized Ritualists can spread Ashen Veil AND give the city a new Temple of the Veil. D'oh, I thought those guys queued up were for the war, sorry about that.
.I did not build any Planar Gates or Savants, so that should be something to consider. The health buildings might have been
but the builder in me couldn't help it. Let's see, what else. Auric has enough on his hands. I've put a spy near where I think his force is likely to mass if we are the target, but I doubt he will go for us. He is stealing our Toads, which I noticed too late to grab
:
Techwise, after Summoning I went Mathematics -> Engineering (due in about 10 turns). I would use the free Great Engineer to plunk Guild of Hammers and get free Forges everywhere. We had a lot of needs, but this seemed like the best path and there wasn't much discussion on tech path. Hope it wasn't noob smoke. Again, apologies for the short report but it was either this or another delay
.Darrell
P.S. I just realized Ritualists can spread Ashen Veil AND give the city a new Temple of the Veil. D'oh, I thought those guys queued up were for the war, sorry about that.
.
Not sure that I understand this ... but it might only be a question of terminology ...
.
. No way "my old country" wouldn't vassalize to anyone, since it was so big. I can see how different it can be playing the other way round.
. I'm usually raising an army to raze the AV cities. I'm learning alot about the arcane part of the game.
Unfortunately, I could not figure out how to go about stealing the tech, as was suggested. There does not seem to be any Spy units in the game, and the espionage screen gives no hint. Nor does Auric seem interested in trading it with us. I decided to leave it for the next person ...
The fires have also cut off most of our roads up north, as well. I've got quite a few Workers in the area trying to get things stabilized.

Next person will need to revolt back to Apprenticeship (or maybe Military State?).