[FfH II Art Team Blog]

I had though the Mary Morbus event actually triggering was but a myth, but it event actually happened in my current game.

I had made her buildable in this version since the event was so rare, and has in fact just finished building her 5 to 10 turns earlier. The other Mary was just 2 tiles to the left of this screenshot.


Edit: How did this post end up here? I'm pretty sure I put n the funny ffh screenshots thread.
 
can we see ? :D

I might make some shots as soon as I have finished some more Elohim units, but that might take some more weeks. still busy here :/
 
it event actually happened in my current game.

just finished building her 5 to 10 turns earlier.


This seems like an awfully suspicious coincidence.

I seem to remember reading somewhere that the flag which says whether the event has happened already or not, was getting set to 1 by default, preventing it from ever happening. Perhaps Mary being created in any way, just toggles that flag, so building her made it possible for the event to happen.


Just my hypothesis..
 
This seems like an awfully suspicious coincidence.

There was a bug that prevented world events from triggering. Kael fixed it in one of the latest patches.
 
I might make some shots as soon as I have finished some more Elohim units, but that might take some more weeks. still busy here :/

More Elohim units...well they need it.
 
I was using the Baron the other day and his wolves are so much cooler looking than him. Rather than the large amount of effort for all new artwork, it seems that it wouldn't be *too* hard to use the current greater werewolf art with a silver coloring.
 
I would love it if someone managed to make it so the Baron looks human (somewhat like Auric), but like a werewolf on attack.
 
Two is "some"

Can we see now? :lol:

hehe, add the mage to that list and wait until I finished the Spearman (Swordsman), which is very close to finish, but I dont know if I have time today to give him the last details :p

Be patient, it is worth it ;)

About the Baron, Yea... lets see what we can do about him...
 
What's after the Elohim? Kuriotate love at last?! :mischief:

They definitely need a warrior and some recon units (maybe if I have some cool ideas for their melee I will create those as well).
Lets see...
 
Can I make a few minor suggestions? I've found a couple of unused models that would be great for some current placeholders. And since all of them are already in the game, there would be no increase in file size:

Shadow - Ancient Spy model. After Kael nixed Inquisitors, this model became unused. Ancient Spies look like what I'd imagine Shadows would be.

Lanun Adept - Lanun Female Settler model. She looks very Adept-like, much better than the generic model being used right now.

Sea Haven - Carthage Cothon. The Cothon has the same art style as pirate coves. It's not the same model, but the way it's designed looks very similar.
 
I would love it if someone managed to make it so the Baron looks human (somewhat like Auric), but like a werewolf on attack.

I was actually thinking the same thing.
 
They definitely need a warrior and some recon units (maybe if I have some cool ideas for their melee I will create those as well).
Lets see...

I always figured the Kuriotate human units would be pretty ornate compared to Bannor, Elohim or Grigori. They are the civ with Tailor and Jeweller as unique buildings, after all...
 
There are pictures of two of the new Elohim units on the first page of the bug thread. I assume those are the mage and champion? They look very nice. The owl theme is running strong.
 
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