Ffh Nes Ii

According to the lore, Laroth is a disciple of Spirit magic. the only reason he is trying to take over the domain of death is that it is the most practical one. The patron god doesn't care, Laroth can use his control of spirit mana to make people do what he wants them to, while they beleive they are doing it for the good of all.

Practically, I think he'd prefer to take over Spirit. (and it's been conjectured that, eventually, that is his goal, and potentially all the sphere)
 
isn't he involved in 'stealing' souls though? and making them into a useful army/deadly weapons?
 
I believe Laroth is only interested in strong souls, although that may be due to the fact that stronger souls are the only ones Laroth can wake up to enlist in his army
 
the realm of death is the most convenient place from which to work... he isn't being bothered like he would in hell.
 
Alright, those who seem to know their lore suggest that Lorath worship would NOT be strengthened by the release of death mana.
Is there any arguments FOR death mana strengthening the cult of grey and other 'lorath cults'?
 
first off, its spelled Laroth. u got your vowels mixed up. i didnt bother to say this before because its so obvious. Laroth wants to usurp Arawn, therefore he's trying to take over the Death precept therefore his power will be Death. However, he's still building his strength by gathering souls (hence people dying makes him stronger). The more people who die the stronger he gets. There's no sound reason why Laroth should not be associated with death mana.
 
Eh, its still Arwan's vault, so its still his mana. I mean, he is a GOD, even if he is apathetic. That said, I don't have a problem with Death mana supporting Laroth's worship, as in this world he seems to have a lot more influence over things.
 
I'm with ken, here...

But this is FFHNESII, right? you can say what you like, and justify it how you want, and all of a sudden, it's part of the lore...

Laroth is strengthened by death magic because many of his angels have defected from Arawn, and therefore are strengthened by death magic...

or

as a dead person already, he draws his power from both death and Spirit...

anything works, right?
 
One way to see it, but I would say that maybe Barbatos is not as asleep as all of you think he is, and he is the one best attuned to death mana.
 
Please vote for my story, all!


To everyone that posted in the thread about it: Remember, only PM's or emails count! Plus, that funny Immac decided to try and SKEW THE SYSTEM by deleting the 200 votes for me he already had... No one wants to see your vote for me go uncounted. So please make sure to re-send if you have to.

Thanks!

Please vote for my story, all!



I thinks it's time for my two cents...


Laroth is, indeed, a master of Spirit magic as opposed to straight Death. However, and oddly enough, that mastery of Spirit is what gives him his power in the Underworld. A master of Death magic would not necessarily be strong once dead, since the only measure of strength there is how strong your will and desire are. Laroth is both strong willed and able with Spirit magic, which lets him further influnce the will of himself and others and thus change things around in Arawn's vault.

One of the interesting points that shjould be made is to ask just what Death mana does. A good explanation - perhaps not exactly lore-based, but not far off - is that it allows one to bind remnants of souls (or, for that matter, entire souls) to the Erebus plane instead of letting them go to hell, heaven, or Arawn. Laroth's power grows when souls are sent to the Underworld - so, ironically enough, I'd have to agree that Death mana would not increase the power of his followers.

On the other hand, there is a question of when/how those souls are bound. If they are souls that are not yet gone to another plane, the above holds. If they are souls that are coming from the Nether Plane, then it's possible that Laroth could get to them first and influence them in sone way. They wouldn't, perhaps, be controlled by him per se but if he could choose to only let sympathetic souls "go back"... who knows? Skeletons and most of the "weaker" undead are easily controlled, but some of the higher levels (think Spectres and Wraiths) are capable of their own thoughts.
 
And my 2 cents, at least: The mana that death nodes provide have nothing in common (except the same sphere) with Arwain's domain. The death magic in Erebus comes from one of the stolen gems and is channelled right from plane of death magic. Arwain have nothing in common with this twisted version of death magic. In fact, due to fact that he has withdrawn all of his powers from Erebus could mean that he is one of the most powerful gods. While others spread their powers all acros the lands, he kept all of his to himself.
 
lurkers thoughts:
for me one thing not quite clear in this discussion:
on the one side it`s about if deathnodes are stregthening Laroth,
on the otherside the Cult of the Grey.

I do know that they are devoted to him,
but Laroth is in this world kind of being worshiped as god of deathmagic.
So even if the deathnodes would not directly stregthen Laroth, i think it is still quite likely that the cult would be stregthend.
 
what vrutchen says is true:

the cult of grey may or may not be associated with laroth worship... its a death cult, thats for sure, and its about reclaiming souls but its use of skeletons confuses the issue... and what about the sidar shade mystique? can it be seperated from the cult of grey? presumably thats how it came about.
 
Ah, more questions for me to answer!

The Laroth Cult (or Cult of the Gray, or Death Cult, since most do not know it's really Laroth) does not sanction the use of Death magic by anyone other than themselves. The underlings don't question why, but the higher-highers know it's because all of their undead are Laroth supporters (or, as is the case with the current Skeletons, are rejects that Laroth doesn't mind losing). Other undead are not related to Laroth, and as such are not worthy of being... well, undead.

This is much the same view they take with both angels and demons (excluding archangels, dragons, and other godly creations). They are not in their rightful home (the Laroth-controlled Nether Plane) and, as such, should be swiftly sent to where they belong.

As for the actual Cult, most members just worship "Death". Whether they identify that Death as Arawn of Laroth doesn't matter overmuch to them.


While I'm at it: no, I don't know what happened to Arawn. Maybe he's still technically the god of Death, maybe he's in exile (voluntary or otherwise), maybe he's been "killed" somehow. The point is, Laroth is somehow free to interact with Erebus, and has lots of influence in the Underworld as well.


Just to make my earlier point clear: I don't think that Death Nodes should strengthen Laroth followers. However, they may be able to use them easier (stability bonus?), and perhaps the units created with it would carry some allegience to Laroth (they're mine, I tell you!). As to military quality, well, that's also a possibility (closer ties between the Underworld and Erebus).

It's really Immac's decision, to do whatever he thinks is coolest and balances the best.


EDIT: @ken - oh, but this is fun!
 
k, death nodes do not strengthen the cult of grey.... maybe somewhere something else is only too happy to see death mana unleashed.

Spoiler the prince of death :
jr-two-290x400.jpg
 
anybody know how to calculate the expansion cost modifier for building a new city?

edit: another q

does it cost 75 gold for building new cities no matter what or is the progression really 75, 150, 225. these are ridiculous amounts of gold.
 
Back
Top Bottom