FFH: Which Version Should I Use?

Babale

Chieftain
Joined
Dec 13, 2007
Messages
93
I hate the MegaUltraSuper Stacks of Doom. Not only do 900 hunters in every elven city accomplish nothing, not only are they ridiculously tedious to defeat, not only are they stupid and dumb, they also make my computer lag like hell. So, I want to return to an older version of FFH (Unless there's a patch or modmod that fixes this easily?)

What is the newest version of FFH that does not include ridiculously huge stacks that scream "This civ's leader is making up for something"? What awesome stuff (Religions, units, spells...) would I be missing out on if I went that far?

Thanks in advance,

~Babale
 
have you tried magic againts those uber stacks? they would be reduce to dust before you could know it.... anyway... yhe most stable version is "vanilla" FFH2, but modmods add more features like guilds (corporations) new religions, new mana nodes, new civs, etc... if you actually hate so much sod... use sheaim + pire zombie... 20 PZ vs 900 (insert any non fire imune enemy)... PZ WIN!
 
Killing them isn't HARD per say (although I do need a bunch of units, unlike Vanilla Civ... So no elite squad of heroes steamrolling enemies). It's just tedious. And worse, it makes my game lag.
 
Sadly... FFH is a mod that uses a lot of resorces from the CPU, the only way to try to stop it from doing it is to play in a different speed or a smaller map...
 
or use modmods that speed the game up. i have not played vanilla ffh in long while, but people who switch to Master of Mana (basically wildmana continued) often say that they spend less time waiting for the ai. keep in mind though that MoM changes a lot more then just a completely rewritten ai.
 
AFAIK, at least the public development version of RIFE has xUPT, which only permits x amount of units on a tile - thus consigning such stacks to exist only as a memory.
 
I never experienced such massive SODs when playin Tholal's More Naval AI, which is IMHO a lot better than 'vanilla' FfH.
it does not change anything (almost) save for AI behavior
 
any chance to find an older version somewere or somehow of ffh when the AI did't build stacks like this it was way more entertaining before
 
Vanilla BtS AI builds "stacks of doom" too, so I don't see how you could avoid that.
 
MoM has its own ai, that does not use stacks of doom, instead the ai is buildings taskforces to take out various threats.
 
Well, there's patch g, though the economical AI in it is completely ********. Tholal's AI is your best bet.
 
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