Ambreville
Deity
Patch J
I played Bannor -- sailed two ships into a coastal city of Malakim with whom I have open borders. ZZZ'ed she ships there for three or four turns, and they magically reappeared in Golden Leane... which is also land locked. Amazing!
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EDIT
What caused the problem was that the Malakim port city in which my ships were originally located happened to build a hidden nationality privateer, causing my ships to be displaced to what I'm assuming is the next closest city "with a port". This a happened to be the landlocked capital on the shore of a single-space lake. That's too bad. It would have been better if the ships moved out to sea, one space away from the original city.
See pic below.
I played Bannor -- sailed two ships into a coastal city of Malakim with whom I have open borders. ZZZ'ed she ships there for three or four turns, and they magically reappeared in Golden Leane... which is also land locked. Amazing!
------------------------------------
EDIT
What caused the problem was that the Malakim port city in which my ships were originally located happened to build a hidden nationality privateer, causing my ships to be displaced to what I'm assuming is the next closest city "with a port". This a happened to be the landlocked capital on the shore of a single-space lake. That's too bad. It would have been better if the ships moved out to sea, one space away from the original city.
See pic below.
on the base cost for settlers, so that they cost 220
Thanks for trying though
Was thinking of a selection of these for my (currently in ongoing brainstorming phase) Node Maturity mod(comp) - with different effects depending on the maturity and type of the node in question. Will have to see how closely our trains of thought were eunning 