Here is some more bugs that I can think of, namely
1. Resurrected heroes does not retain their religion.
Normally, this has no impact on the gameplay, but in case of ur hero is a recon unit and ur state religion is CoE, then this will cause a problem. No mask and steal for the hero.
2. Multiple blight issue
I was hit by blight on AC 40 (normal).
Then I was hit by another blight on AC 63, when Hyborem comes into the game.
Lastly, I was hit by another blight on AC 85, when Basium comes into the game.
Granted, ever since the last days option was fixed in patch d, I haven't had more than AC 40 in my recent games anymore. So, imagine my surprise when I was hit by multiple blight. I thought this was fixed already on patch c? I played the game as sheaim, and the last days option is on.
3. Casting steal using a hidden national unit in Trojan Horse cause my pc to hang. I had to reset my pc.
4. Gela
There is two bugs here. In the same game as the sheaim, Hyborem spawns in the middle of the continent, sandwiched by me and two of my vassal. So, I promptly declare war on Hyborem. I attacked with Rosier the fallen and my mages + mobius witches. I managed to hurt Hyborem down to about less than half his health. Then I cast Worldbreak, and killed Hyborem in one shot. The immortal feature does not trigger. Old bugs I presumed?
Then here the fun part. This one is a bit harder to describe, since I couldn't pinpoint the exact cause. I've killed Hyborem and then I continued the assault. In the same turn, I've killed all his unit down to just an imp, last defender. Then, I end my turn. The imp pick up Gela and i promptly sweep him off the face of Erebus the next turn and razed Dis. But Gela did not drop
. I've checked everywhere, up and down, but I couldn't find Gela. I even check the unit statistic screen, but nope, no luck, it shows that I have 0 current unit for Gela, so it did not changed hand.
After I've won the game, I reloaded the part where I declared war on Hyborem. I've tried,
i. captured or razed Dis,
ii. captured or razed Dis using different units, (Spectres, Mages, Mobius Witch, and Rosier to be exact),
iii. captured or razed Dis when Gela is on the floor or in a unit promotion
iv. killing Hyborem with Worldbreak and without Worldbreak.
too see if anything were to influence the drop of Gela or not.
The only consistent thing that I found is,
i. if I attacked/killed Hyborem and captured/razed Dis in the very same turn, then Gela would drop.
ii. a) if Hyborem was killed and I end my turn, then another infernal unit (imp, Sect Of Flies, etc) pick up the Gela or;
ii. b) if Hyborem was severely injured, I leave him alive and I end my turn;
then Gela would not drop 9 out of 10 times regardless of how I attacked/killed Hyborem/other Gela owner and captured/razed Dis.
So, I would like to ask if anyone has encounter this issue or not? Is it a bug? This is the first time that I encountered this problem and I'm quite dumbstruck as I cannot pinpoint the exact cause. I don't know what causes this difference of before and after end turn issue.
The only other thing I noticed is in case of (i), there is no worker in Dis and in case of (ii), there is a worker in Dis. And I'm not sure if the worker would cause the Gela to disappear.