Emptiness
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- Joined
- Jan 7, 2009
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Please repost the problems you are having with the scenarios in the appropriate subforum.FfH2 Bug Thread
Use this thread to post any issues with FfH2.
Please do not post issues with the scenarios in this thread. Post them in this subforum: http://forums.civfanatics.com/forumdisplay.php?f=332
This is not limited to scenarios, but rather is a problem with the AI in general. When at war, the AI focuses too heavily on its military and so does not develop. If war occurs too early for the AI to have developed a stable economy, or if a war breaks out and peace never comes, then the AI will stagnate. This situation makes the scenarios which start off in a war state unplayable right now, because the AI never gets to do the "peacetime development" that it needs to do in order to compete.On an unrelated note scenario AI seems pretty screwed up for me. Their main concern seems to be producing warriors and almost nothing else. I have Splintered Court and Return of Winter files showing this (team mates). I also noticed this in The Momus with enemies having stacks of ~30-40 warriors and just the occasional archer, swordsman or horseman. AI seems perfectly fine in custom games.