Lord Parkin,
1. Did you research the tech trade? I think you need that to trade techs. Also, this can happen if you got your techs through trade if you play no tech brokering.
2. Probably belongs in the 'cosmetic issues' thread.
3. Unsure about this, maybe it changed priorities once it 'saw' the terrain? You may be right but I would like to see some more cases, it does look like a mini-bug.
4. The AI certainly can be better. Note that patch M looks to be quite a lot better.
5. The scrub probably has a harder surface.
6. I don't think this is a bug. I don't know if 'seeing' someone long distance from a tower is sufficient to generate contact, you may have to be able to 'talk' to a unti ontheother side.
7. This does sound like a bug with team play to me.
8. Doesn't sound like a bug, I think 100 to 300 is proper?
9. AI is not good relative to humans. Try patch M, it is probably better.
10. Make sure you have researched Philosophy to use incense.
11. AI probably doesn't understand team mechanics, it probably just playes each player and assumes the other civ gives access and is freindly?
12. Order has a very high chance of generating an acolyte when order is established in a city, I think it is 75%. Later you get cursaders. This feature is intentional.
13. Clearly a team related exploit! Probably a bug also.
14. The AI is MUCH better in patch M on this apparently, this was a particular problem with L.
15. I'm not sure about this - it may be attacking you because it thinks you are weaker. In L the barbarains were pretty sophisticated, they built up before attacking. I have to admit I don't know exactly what is happening here. I think in M they are working more 'normally'.
16. I don't think this issue is too big a deal, it maybe should be posted to the cosmetics forum.
17. Not sure - maybe he didn't see anything to attack? I admit is seems a little weird.
18. Don't know!
19. Yeah, I've noticed this too. Cosmetic though.
20. Hmm, hadn't seen this before. Is it possible there are more overcouncil members that aren't listed, maybe since the screen may have limited space? Note that you can get an extra vote, say by having Chalid. But if you are saying nothing ever passes, it may be a bug. For something like this, a save would be helpful if you see it again or if you have it.
21. They actually are animals from a 'unit type' standpoint (see the Civilopedia) which is why they are getting the extra strength. Not sure if it is intended.
22. I've seen this too, Hyborem can get boxed in. Not sure if it is a bug or not. I do know that Hyborem's power rating is artifically increased to force him to attack. Here, does he have any room to settle?
Thanks for all of your work!
Best wishes,
Breunor
1. Did you research the tech trade? I think you need that to trade techs. Also, this can happen if you got your techs through trade if you play no tech brokering.
2. Probably belongs in the 'cosmetic issues' thread.
3. Unsure about this, maybe it changed priorities once it 'saw' the terrain? You may be right but I would like to see some more cases, it does look like a mini-bug.
4. The AI certainly can be better. Note that patch M looks to be quite a lot better.
5. The scrub probably has a harder surface.
6. I don't think this is a bug. I don't know if 'seeing' someone long distance from a tower is sufficient to generate contact, you may have to be able to 'talk' to a unti ontheother side.
7. This does sound like a bug with team play to me.
8. Doesn't sound like a bug, I think 100 to 300 is proper?
9. AI is not good relative to humans. Try patch M, it is probably better.
10. Make sure you have researched Philosophy to use incense.
11. AI probably doesn't understand team mechanics, it probably just playes each player and assumes the other civ gives access and is freindly?
12. Order has a very high chance of generating an acolyte when order is established in a city, I think it is 75%. Later you get cursaders. This feature is intentional.
13. Clearly a team related exploit! Probably a bug also.
14. The AI is MUCH better in patch M on this apparently, this was a particular problem with L.
15. I'm not sure about this - it may be attacking you because it thinks you are weaker. In L the barbarains were pretty sophisticated, they built up before attacking. I have to admit I don't know exactly what is happening here. I think in M they are working more 'normally'.
16. I don't think this issue is too big a deal, it maybe should be posted to the cosmetics forum.
17. Not sure - maybe he didn't see anything to attack? I admit is seems a little weird.
18. Don't know!
19. Yeah, I've noticed this too. Cosmetic though.
20. Hmm, hadn't seen this before. Is it possible there are more overcouncil members that aren't listed, maybe since the screen may have limited space? Note that you can get an extra vote, say by having Chalid. But if you are saying nothing ever passes, it may be a bug. For something like this, a save would be helpful if you see it again or if you have it.
21. They actually are animals from a 'unit type' standpoint (see the Civilopedia) which is why they are getting the extra strength. Not sure if it is intended.
22. I've seen this too, Hyborem can get boxed in. Not sure if it is a bug or not. I do know that Hyborem's power rating is artifically increased to force him to attack. Here, does he have any room to settle?
Thanks for all of your work!
Best wishes,
Breunor