black_imperator
Deity
- Joined
- Dec 4, 2005
- Messages
- 2,098
to clarify a bit some of the tags from my last post, specifically those four :
These four tags allow for affinities based on something else than bonuses
If bNumcitiesEffect is valued at true, we have an affinity based on the number of cities.
If bCapitalPopEffect is valued at true, we have an affinity based on the population of the capital.
If bPopulationEffect is valued at true, we have an affinity based on the total population.
If bVassalEffect is valued at true, we have an affinity based on the number of vassals.
Code:
<element type="bNumCitiesEffect"/>
<element type="bCapitalPopEffect"/>
<element type="bPopulationEffect"/>
<element type="bVassalEffect"/>
If bNumcitiesEffect is valued at true, we have an affinity based on the number of cities.
If bCapitalPopEffect is valued at true, we have an affinity based on the population of the capital.
If bPopulationEffect is valued at true, we have an affinity based on the total population.
If bVassalEffect is valued at true, we have an affinity based on the number of vassals.