I had a quick question/suggestion about the Grigori sidequests. In the late-game, I find myself spending most of my turn dealing with units currently on a sidequest (moving them back toward whatever fort they're questing at and/or skipping their turn.) While I love the ability to train my units to very high levels without having to send them into combat, wrangling them is an annoying bit of micromanagement I'd like to avoid. Obviously there needs to be some cost/risk associated with sidequests, but I feel like forcing me to manage all my units on sidequests every turn is not the best way to do this. Have any alternatives been considered that remove this annoyance?