That would be much more reasonable. In most of my cities, the only production is the 1 hammer from the city tile itself.
2 is a good number; it's significant without being crippling.
is this normal that so many moduls are missing or did i something wrong?
mostly random, needs a non-capital city of size 5 or more, and not being Dtesh or Infernal.
Hi,Great mod, i wish i knew about it years ago! Sorry if I'm posting in the wrong place but I had a question. I'm using the stable version of Ashes of Erebus and I was trying to change the names of the ranks in Bannor Chain of Command, but when i change the Master Sarge name to say Tester, the Corporals will but the Sergeants won't follow him and he keeps the Sergeant and Tester promotion. I changed all files in the BCoC folder that contained Master Seargent (2 dds images, TXT_KEYS, and Promotion infos) and looked everywhere but I can't find what I'm doing wrong. So my question is where/how do BCoC ranks determine if they're higher lower or not connected to other promotions?
I had this issue as well and thought 5 unhappiness was unreasonable so I changed it to 2 for myself.I'm playing as the Bannor, and got hit with a global +5 unhappiness when Stephanos spawned. The malus was labelled "There are frightening units nearby", even though he spawned on the other side of the world. Is this intentional? If so, it is far too harsh and global; all my cities have essentially ground to a halt; I can produce nothing.
Ok, it happened again, playing as Austrin. I'm starting to suspect that the problem might be related to saving/reloading. I had created a few Expedition to start founding cities with explorers and after a particularly crappy outcome (an explorer unit I had been nurturing very carefully had a REALLY bad result from a lair) I reloaded and boom, again, no basic abilities. The expedition ritual is not available. I uploaded two saves one as Elohim, one as Austrin with the same problem.
I updated the mod via SVN and started another game as Austrin. The same problem happened again. I'll upload the third save...the problem is even worse. Can't cast dispel magic or scorch or spring. Is this the right place to post bugs?
Ok, it happened again, playing as Austrin. I'm starting to suspect that the problem might be related to saving/reloading. I had created a few Expedition to start founding cities with explorers and after a particularly crappy outcome (an explorer unit I had been nurturing very carefully had a REALLY bad result from a lair) I reloaded and boom, again, no basic abilities. The expedition ritual is not available. I uploaded two saves one as Elohim, one as Austrin with the same problem.
I updated the mod via SVN and started another game as Austrin. The same problem happened again. I'll upload the third save...the problem is even worse. Can't cast dispel magic or scorch or spring. Is this the right place to post bugs?
Ok, I just load all the modules that come with the launcher.Jerrian is right that it looks like a python error. Can you tell me which modules you were using so that i can check the save?
Ok, I just load all the modules that come with the launcher.
PS: I deleted the cache and started playing as the Archos. My shamans can't cast scorch.