Nor'easter
Deity
- Joined
- Feb 25, 2007
- Messages
- 2,022
The noggomortha and everchanging plugins seem to work correctly. The Jotnar work but they're still their old unbalanced version. I haven't worked on them yet.
Dammit, i thought i had fixed that one.Python exception. I just started getting this when, after having exited and taken a break, I reloaded from the latest autosave and resumed playing.
you mean the version i've commited yesterday ?i'm not so sure of noggormotha... i had loads of crashes at turn 1 until i removed that module :/
the Civ4.thm in Resource has the path hardcoded in it, you can edit it manually with a text editor.
Dammit, i thought i had fixed that one.
So, I finished up my last game, and decided to download the svn copy and rename it to Ashes of Erebus, and it still crashes when starting a new custom game. No errors are given, game just crashes. Also, to be clear, the mod will load, it doesn't crash until trying to start a new game.
Try deleting the cache, activating python errors, and, if all else fails, use the debug CvGamecoredll file that is in the main folder to replace the one in Assets. You'll get a bunch of debug warnings that you can ignore. If it still crashes with the debug one, We have an issue.
Hmm, I tried clearing the cache by holding shift. That allowed the game to start, but now the interface doesn't appear unless I alt-tab, and the diplomatic talks have no options.
I don't know what the other instructions mean.
I've noticed a few other issues as well.
Playing the Mekara:
I have Slaves, but don't seem to be able to Settle them
I'm repeatedly getting an event about barbarians at the gate, but nothing happens no matter what option I select
I can't seem to get a Great Commander to actually join with any units
I get options saying emergent traits have popped up, replacing an "important status". I don't know what important means, but I'm not actually getting the traits. (No raider promotion on recon units)
Edit: Well, I found the issue with the Mekara slaves. You had it requiring BUILDING_PAGAN_TEMPLE_MEKARA, which it never seemed to find. Oddly, when I changed it to BUILDINGCLASS_PAGAN_TEMPLE it would work for captured workers, but not slaves. When I just removed the building requirement entirely though, it worked for both.
Yeah most of that are symptoms of the same bug. Somehow, your game has decided that it couldn't read some python files. It's been happening randomly to some people for a while for now, and i have strictly no idea why it is happening. I have never been able to have it occur on my build for testing...
If you can activate python errors and take screenshots of the errors so i can look at them, ( to activate python errors, enter the civ4config file that you can find in BTS folder, and change 1 to 0 at the line HidePythonExceptions )
ok, it's crashing when trying to load an icon name, more exactly when encoding a file name. might be because of a file system string encoding... what os are you using ?
what language settings ?Windows 10 64-bit.
no, she gets the Deathtouched trait. I haven't worked on Ophelia yet emergent-wiseI haven't followed all the changes being made to Emergent Leaders, but does Ophelia Rosenthal now start with the Necromancer Trait? I'm playing as the Bannor, not the Scions, and anyway the 'pedia just says that she starts with the Strategist Trait only.
what language settings ?
no, she gets the Deathtouched trait. I haven't worked on Ophelia yet emergent-wise
List of potential themes for the next dev diary here : https://docs.google.com/document/d/14P90zYvnsodp-PLfRDmAehvX--nuhGV6yhKZMUxy9NI/edit#