black_imperator
Deity
- Joined
- Dec 4, 2005
- Messages
- 2,098
testing is what everyone does. Just remember to report any issue you find ^^ Pedia fixes is definitely something i could use some more help with
How are you meant to tell which units belong to which enemy players when no banners are shown for AI players in the diplomacy screens?
Is there any way to turn off Altar of Luotannath victory? Or set it so only defeating all other players (other than allies) is victory? And will AI not attack if you play on after it?
ThanksIf you start a Custom Game (Single Player --> Custom Game) you can choose which Victory Conditions to allow, so you can set things up to disable an Altar of the Luonnotar victory, among others.
Sorry and thanks again - had just worked it out and was editing just as you posted thatthose options depend on the mapscript you're using. It's only in the ErebusContinent and World of Erebus mapscripts.
Only way to kill Loki is to surround him so he physically can't move then attacking.Is there anything I can do to stop Loki causing unrest in my cities? Could an assassin kill him if i got the tech for one?