dexter_inside
Warlord
- Joined
- Oct 8, 2007
- Messages
- 141
Not sure if it's possible. How would you make the interface for this? Selecting which tiles to offer, which to demand?
Well, I was thinking that this might go the same way as trading cities... in the diplo screen add another entry "Land" with city list and a simple set of trading rules like:
for war ending/peace treaty trading if culture in city > 10000, trade all occupied in 3 tile radius , else 2 tile radius. Option available starting from same prereq as option to occupy tile with military unit.
for peaceful negociation, assuming occupied tiles can be distinguished by culture value > 10 mil, trade as above but only those tiles in 2-3 city radius that have been occupied.
Cost for negociation should be a fixed multiplier (more expensive as closer to city) + additional culture over 10 mil that has been added in the mean time to that tile
How about it? Can this be done?