Congratulations, Berserks! No whip!
Except I am wondering what the hell the worker is doing SW of FoodCity instead of camping the deer or heading back to capital.
I am also wondering what the woodsman III warrior is doing in SparklingCrabs.
But not worth cracking my whip.
Adventures of Boreal Warrior
Our lone warrior was wondering down south, and spotted a hut. But a barb warrior is approaching ... hopefully the barb suicide into the warrior instea dof go protect the hut ....
And it did. The warrior was no longer lonely!
After spending a good night cuddling together in the (broke back) mountains, they parted way. The scout went exploring the west, while the warrior heal and headed west.
Unfortunately, as the old saying goes, "easy come easy go". The scout met its demise at the hands of a barb.
At least it fulfilled its role of nursing the warrior in its short lifespan.
Down south, the warrior leave the disheartening news of the scout's mishap behind, and found another hut.
"Woosh, my dear Queen, these enemies are sloppy. Leaving huts lying around just outside their borders?

"
He claimed the hut ... only to find them hostiles!
Uh-oh ... no wonder Cyrus leave the hut alone. Let's pray these hostiles go harrass Cyrus instead ...
... nope. But miracle does happens. The woodsman III survived the onslaught, and promptly continued to capture a Persian slave for his own.
Can he bring his prized capture back to safety?
Stay tune.
In the other news
We are uncultured.
So what.
Better to be lucky than to be cultured.
Jesus Christ. I am this close to declaring this game void ... our starting location is simply too good!!!
I go for sailing next. That's right. Sailing.
Why? For one, we need it to connect the silver back to capital to deal with the soon-to-be unhappy faces. For another, since you guys wanted the next city to be salty, we need sailing for lighthouses.
After the settler is out, I promptly revolt to slavery and build a monument.
The idea is to whip away the unhappiness, but the monument came in just in time to deal with that. So, no whip needed and we are now at size 8. I am delaying growth by producing another worker to speed up improvements. By the time the worker is out, sailing should already be in and we can grow to size 9 with silver connected.
From Tenochitilan, I sent two Gaellics down south, and found Sitting Bull ... well, sitting there.
After pillaging a camp and a farm, Sitting Bull decides to quit sitting and sent out an archer. Ha. Bad mistake.
The Gaellic Warriors charged, and Poverty Point is Poverty no more.
But damned!!! I hate this!!!
Frustrated, I call it a day.
Roster
-- GreyFox
>> Ozbenno == UP
-- r_rolo1
-- Olodune
-- Jabah
-- berserks01