MethanalCHO
Chieftain
I was just wondering:
Do you want a future era in CiV? In prior versions of Civilization, the game stopped at the Modern Era, having a single technology "Future Tech" beyond it, and its limited benefits (+1 happy, +1 health). I was thinking, after the Modern Era there should be a few (at least one or two) more eras. Technologies from Alpha Centauri might be used. Here are some of my ideas, based off of CIV's tech tree:
Nanotechnology
Requires: Fiber Optics, Genetics, Composites
Leads To: Artificial Intelligence, Sea Colonization
Buildings: Nanodesigning Plant (no Waste within the city)
First to discover recieves Great Engineer
Desalination
Requires: Ecology
Leads To: Aquaculture
Virtual Reality
Requires: Nanotechnology, Robotics
Wonders: Alternate Reality (+1 Happy for all Cities)
+1 Happy for all Cities
Artificial Intelligence
Requires: Nanotechnology, Robotics
Wonders: Citizen Factory (food needs automatically accomodated, no pop growth)
No more problems regarding Unhealthiness after discovery
Obseletes Recycling Center
Sea Colonization
Requires: Aquaculture, Nanotechnology
Units: Colony Boat (sea settler)
Improvements: Aquatic Mine (+1 Production), Sea Cottage (+1 Commerce)
Retroviral Engineering
Requires: Genetics
Wonders: Longevity
+1 Health in All Cities
Aquaculture
Requires: Desalination
Leads To: Sea Colonization
Improvement: Kelp Farm (built by Work Boat, +1 food)
First to Discover recieves Great Merchant
Copyleft
Requires: Mass Media
+1 Research in All Cities
+1 Culture in All Cities
Post your own ideas for future technologies here, also!
But do you want any Future Eras in CiV?
(Oh, and by the way, in CiV, the Modern Era would be renamed Information Era.)
Do you want a future era in CiV? In prior versions of Civilization, the game stopped at the Modern Era, having a single technology "Future Tech" beyond it, and its limited benefits (+1 happy, +1 health). I was thinking, after the Modern Era there should be a few (at least one or two) more eras. Technologies from Alpha Centauri might be used. Here are some of my ideas, based off of CIV's tech tree:
Nanotechnology
Requires: Fiber Optics, Genetics, Composites
Leads To: Artificial Intelligence, Sea Colonization
Buildings: Nanodesigning Plant (no Waste within the city)
First to discover recieves Great Engineer
Desalination
Requires: Ecology
Leads To: Aquaculture
Virtual Reality
Requires: Nanotechnology, Robotics
Wonders: Alternate Reality (+1 Happy for all Cities)
+1 Happy for all Cities
Artificial Intelligence
Requires: Nanotechnology, Robotics
Wonders: Citizen Factory (food needs automatically accomodated, no pop growth)
No more problems regarding Unhealthiness after discovery
Obseletes Recycling Center
Sea Colonization
Requires: Aquaculture, Nanotechnology
Units: Colony Boat (sea settler)
Improvements: Aquatic Mine (+1 Production), Sea Cottage (+1 Commerce)
Retroviral Engineering
Requires: Genetics
Wonders: Longevity
+1 Health in All Cities
Aquaculture
Requires: Desalination
Leads To: Sea Colonization
Improvement: Kelp Farm (built by Work Boat, +1 food)
First to Discover recieves Great Merchant
Copyleft
Requires: Mass Media
+1 Research in All Cities
+1 Culture in All Cities
Post your own ideas for future technologies here, also!
But do you want any Future Eras in CiV?
(Oh, and by the way, in CiV, the Modern Era would be renamed Information Era.)