I think you're talking about how an AI, when deciding to vote for Diplo win (or other votes), will consider his feelings towards you and your vassals.
After playing this gauntlet, I don't think this rule applies to Peace vassals...only for voting. In other words, I had AI that were Annoyed and as soon as I increased +1 to reach cautious they would peace vassal. Even tho I had 3-4 vassals already and even if they hated some of my vassals.
So either:
a) shared diplomatic stance doesn't apply here, or
b) the AI attitude for my vassals balanced out with them liking some and hating others.
I didn't prove it either way. Anyone else have experiences to share on this?
It's answer b.
I just played a Huge / Marathon / Domination victory, and Salladin didn't want to vassal, even though I got 2 times his power, he was a land target, I had more than double land, and diplomatic stance from me was pleased, but sometimes annoyed from the other
8 peace-vassals that I took ^^ . His argument was also "we just don't like you enough" .
Finished in the BCs btw., as you'll see tomorrow in the update. Really odd, that I didn't get a worthy map for this Gauntlet. I'm not sure if I would have beaten
Kaitzilla , but the new Peace-vassal-method works like a charm, and I should have been able to pull of a BC-finish.
I was astonished by how few buildings one needs in Peace-vassal-Dom/Conquest-games. Granaries were the only buildings I had in every city, Forges only in the big
cities, Barracks not even in half of the cities (got myself promotions from Theo and sometimes Vassalage, was more than enough) , nothing else, so no AP-temples even with being SPI, no Stables though running full mounted, etc.
3 times power + double land works without land target btw., just to confirm
WastinTime's statement from page 3.