I had a weird start, because of the food situation.
Athens founded 3975BC
Gold, Ivory, Grass-hill pig, Marble, Stone, 4 floodplains, 2 river grassland, 1 plains river. Plains hill start, non-coastal... and fish.
Because of the fish, I built a settler very early, and founded city 2 on the coast (with a clam too, and a couple of tiles' overlap) in 2825BC, to build a work boat for Athens.
Next, I researched up to Alphabet (delaying founding city #3 by a few turns to speed it up) in 2150BC
Then: legendary 2 (cottage city), foudned 2150BC (Grass hill sheep, 6 floodplains, grassland iron, and a few grassland rivers)
legendary 3 (GP farm), founded 1975BC (Dry corn, grass cow, 4 floodplains)
City #5 1650BC, with two food, and a bunch of production. I'd have made this a production-focused legendary city if I lost one of the other two sites, or if it didn't overlap production tiles with the capital so much.
Academy 1150BC
Mausoleum 700BC (I traded for Calendar)
Civil Service 525BC
Golden age (GP-fired) 470BC, to revolt to Buro+HR+Slavery+OR+Islam
City #6: filler, 365BC. Claims rice, but wasn't in time to get the copper spot (which I would later flip and keep).
Missed Music by 1 turn (350BC); built Parth+Sistine aroud this time. I lost Statue of Zeus.
I built Shwedagon Paya in Legendary 2, and regretted it as I always do.

110BC - Mansa builds AP in my religion.
I single-bulbed Education, and won Lib-Nat in 10AD
I didn't revolt right away, since I still had to whip a few temples. I also had to research Drama before firing up the culture slider.

145AD: Taj + revolt. I had three religions spread, plus a fourth in progress. I'd build a fifth set of cathedrals in the two cottage cities.
235AD: Revolt to Mercantilism
310AD: Copper city flips to me. Hello cheap cathedrals.
385AD: Trade for Printing Press.
20 turns to go: 2nd GP-fired Golden Age. This was probably worth it, since I was able to starve out GAs from most of my cities. I might briefly have been the population leader just before the starvation phase.
In the end, I built 14 cathedrals, had 14 towns (split 7-7), and 5 villages (1-4).
I culture bombed 0-5-7.
That last figure is why I regret building a second cottage city.
I didn't dare pop a late-game great person from it (it could have supplied one, but was full of icky Shwedagenes), and only needed 2GAs fewer than the GP farm.
Focusing harder on building and then GA production would have been at least as good, and probably a handful of turns better.
Current position: 2nd.