[Game thread] Smurf Mafia

Seems obvious that "a weak vigilante attack (reduces HP)" does not kill.

Why would he ask for night protection as an SK? It's pretty common for those roles to have nightkill immunity.
 
Seems obvious that "a weak vigilante attack (reduces HP)" does not kill.
Rather that it reduces HP and may kill if it reduces them enough, as opposed to supposedly 'strong' vigilante attack that will, I assume, kill regardless of number of HP of its target.

Why would he ask for night protection as an SK? It's pretty common for those roles to have nightkill immunity.
Two options: 1. It is common but not given. Also, I've seen games with 1-shot night protection
2. He may be bullet-proof and still want someone to protect him. That way, his intended target would not be protected, and town will be involved in protecting him, working with him, working for him...
 
You're jumping to conclusions and disregarding Occam's Razor. Combined with your push to give the gloves to MartinLuther and your desperate attempts to lynch the town vigilante, you're a good lynch target.
 
Zack: Occam's Razor is not always good approach at mafia game, just because mafia knows it too.
 
Zack: Occam's Razor is not always good approach at mafia game, just because mafia knows it too.
Your claim is arguably true, but your reasoning/support doesn't make any sense. Townies shouldn't think logically because mafia also think logically?
 
INDEED! Let your subconscious take control of your life!
 
ALL berries to Choxorn

ALL chocolate to me

Vote: Jarrema
: sorry mate, but you were supporting a scum player. It's far too risky to keep you alive.
 
To be honest, after reading that my first thought was that ATPG must be SK. This is in 100% 'SK-ish' offer for a town: let me live, I will kill people for you.
If ATPG is pro-town vigilante, then maybe the best thing he can do is to be lynched.
Why?
Because, now we have a player who CLAIMS that can attack at night and that he is on town side.
When ATPG dies, his role would not be wasted. As I understand, ability to attack comes from boxing glove(s). So, we could vote them to someone else. That way, we would be CERTAIN about what gloves do, and could work with this knowledge, while not risknig almost nothing.

Wow, this text I wrote... I convinced myself.
Unvote; vote: ATPG, as I think he is SK/neutral, and even if he is not, we lose almost nothing
And, if you are townie, ATPG, you will applaud me. Any other reaction would be even more scummy

Not sure if scum, but definitely sure you put gaping holes in your thought process.

Let's assume, for the sake of argument, you kill the natural vig and rely on the gloves. What has changed:

1) No natural vig, so therefore, must rely on the weak vig attack. You might kill someone every two-three nights or so. But there's another thing about the vigilante powers that shows how weak it is: It's not capable of being used as a vigilante item every night. So a weak attack every 2 nights, utterly meaningless. I'd be surprised if you killed one person with it. What you want to do is use them as a protective item.

2) The person with the boxing gloves becomes the target. Protecting people may be possible but, the person who holds the gloves will change every day, due to mafia attack. Eventually they will gain possession of the gloves.

How is that different from now? Instead of a protect on a vigilante, which is an obvious winner, which cannot fail without the bearer of the gloves being exposed as scum, you have a protection on.... who? Who has been essentially cleared of being mafia besides me?

I have ideas, that I will be sharing with someone I trust, to be revealed upon my death (if such thing happens). So we are NOT S.O.L. completely. But it's like saying you don't automatically lose a chess game if you lose a rook. That's very true, but you don't give up a rook without compensation.

So, your plan is pretty bad on the face of it. Now let's discuss your SK theory.

______________________________


1) Askthepizzaguy the Serial Killer wins the game via pledging to kill only the second place lynch candidate every day.

This is poor, because the SK should be free to target whoever they want.

2) Askthepizzaguy the Serial Killer claims vigilante, when everyone knows the serial killer always claims vigilante.

This is poor, because the cover is blown.

3) Askthepizzaguy the Serial Killer begins foreshadowing who he's going to kill, before he has doctor protection. He also foreshadows an uber plan of ultimate awesomeness, which could make him a target before he actually *earns* the doctor protection.

This is poor, because a dead SK is a SK who lost the game.

4) Askthepizzaguy the Serial Killer claims vigilante, making him open to detective scans. One detective scan comes back guilty, Askthepizzaguy will be serial killing no more.

So, without godfather powers/nightkill surviving powers, Askthepizzaguy the Serial Killer basically loses immediately with this strategy.

As a person who has been around the block many times, I am aware of the tactical situation. Askthepizzaguy as SK loses the game with a claim vig strategy.



Now, what prompts this sudden spinal growth from the otherwise quiet and demure Jarrema? Particularly when the odds suggest giving me another shot at killing scum, it's still early. My guess is that Jarrema's team has too much to lose to allow a second lynch to take place, and thus, must aggressively pursue a lynch against me today.

Now Jarrema, allow me to paraphrase a guy named Jarrema:

If Jarrema is pro-town, then maybe the best thing he can do is to be lynched. Why? Because, now we have a player who CLAIMS that ATPG is the SK, and that he is on town side. When Jarrema dies, his role would be ascertained as townie or mafia. As I understand, ability to Bull-Smurf people comes from his unknown alignment. So, we could vote him to death. That way, we would be CERTAIN about Jarrema's motives, and could work with this knowledge, while not risking almost nothing.



Best of all, let's suppose Jarrema were mafia. That's two down, rapid fire. And the closer the mafia are to being defeated, the closer we are to winning the game. And if Jarrema weren't talking out of his butt, and he were a serial killer, Askthepizzaguy would get lynched the instant the mafia were defeated and the game continued.

;)

Now then. let's finish off the mafia and see if the game continues, why don't we?

I, for one, am in so much suspense. I don't want to ruin it for the rest of you, but if you haven't figured it out already, what I've just stated guarantees a loss for myself if I am a SK, but pretty much guarantees a town win if I am a vigilante.

And it don't mean a thing if you ain't got that swing. Swing, Jarrema, swing!

Vote: Jarrema

And if you were townie, Jarrema, you would applaud me for the dead mafia that are about to pile up in Pizzaguy's Corner. And for avoiding the silliest lynch premise I've read since Beefy died in Askvaard's return.
 
LazytowniefrazzledbyvotingforsomanyitemsinaspecificmannerVote: atpg

I doubt they'd toss their entire team after me on such a shaky premise, but johnny has a nasty habit of doing things that make no sense to me, regardless of alignment.

There's a nonzero chance john didn't even read any part of the thread today before he voted.

Nonzero is my new favorite term. There's a nonzero chance you'll be hearing it more often.
 
:lmao: Now I must say that's really convincing. We should try this. Vote: Jarrema, and the boxing glove can go to choxorn. All of the Smurf Berries too, I can't eat more of them. ;)
 
Also, Chocklate 1 can go to Dreadnought, but I want the other.
 
Now Jarrema, allow me to paraphrase a guy named Jarrema:

If Jarrema is pro-town, then maybe the best thing he can do is to be lynched. Why? Because, now we have a player who CLAIMS that ATPG is the SK, and that he is on town side. When Jarrema dies, his role would be ascertained as townie or mafia. As I understand, ability to Bull-Smurf people comes from his unknown alignment. So, we could vote him to death. That way, we would be CERTAIN about Jarrema's motives, and could work with this knowledge, while not risking almost nothing.

Yes!
I was paraphrased!
:cool:

And more seriously (a little): I will gladly serve town with my dead if it comes. But I would prefer to live.
Here goes little role disclaimer from me: I am farmer smurf. I am growing red and yellow smurfberries (up to now, I have only grown the red ones). I can prove that by giving one or two players red smurfberry at night. I believe that in such way I could prove my roleclaim?
 
And what do they do? I DON'T TRUST YOU ANYMORE. :backstab:
 
I can't help but dig deeper into 'farmer Smurf's brain a bit.


All berries to Choxorn. Boxing gloves to ATPG.
vote: JoanK

This was Jarrema's plan before I revealed today.

No reasoning given for the vote on JoanK, and no reason given for voting me the boxing glove. This is after protesting that a boxing glove should go to Verarde or MartinLuther.

If I hadn't revealed, this is what Jarrema's contribution to the game would have been today. Thoughtlessness and low-risk play.

No real concern for the outcome.

My reveal changed his entire attitude. First, he goes along with giving Choxorn the glove.

as for gloves: unvote, vote gloves to Choxorn

Why would he go along with this idea, proposed by me, if his very next move is to accuse me of the dastardly and the evils?

I freely admit to being dastardly and evils, but I'm also townie.

Someone describe for me a thought process that goes:

A) No reason votes, no discussion
B) someone reveals uber plan
C) Follow uber plan
D) Lynch guy proposing uber plan, suddenly showing more interest in game

I can't find a townie brain that follows that thought pattern. Doesn't naturally flow.

Jarrema. Jarm. Jare. Jerry-boy. The Jarrenator:

If you flip townie, you still have some 'splainin to do. We'll need to have a talk after the game.


______________________________


Now then, I have a question about Red Smurfberries.

I like the blue ones, and the purple ones seem to be exotic.

What would the red berries do, I wonder? Or the yellow ones?

Any chance some of them might be poisonous, O Jarremagnificent one?

Or perhaps, explosive?

Why don't you describe for me exactly what each kind of berry does, before you hand them out to anyone.
 
How likely is it that the game host made up 4 different kinds of helpful berries and no berries with negative consequences for the mafia?

If red and yellow are so helpful, why aren't they being included with the harvest of blue and purple ones? What makes your harvest so special?

I think I just demonstrated genre-savvy.
 
Well if Jarrema isn't scum then I'll smurf my own hat.

Vote: Jarrema All the stuff goes to choxorn
 
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