Studio Name: Endless Games Inc.
Head of Studio/Player: Jacob Goldstein/j_eps
Income: $20,000 (Average)
Tech/Design Engine: 5
Employee Artistic/Programming: Below Average
Confidence: 6
Reputation: 4
Customer Satisfaction: 4
Production Costs: $8,000
Employee Costs: $2,000
Game Development:
Game Name: Worldwide Warfare
Game Type: Strategy, Action/Adventure, Educational
Console(s): Undecided (offers?)
Development Status:
Description: the newest genre of games, a combination of 1st person shooter, large scale strategy game, and moderately educational. Starting with a world map, the player chooses a nation to play as. They then build up an army, go through basic training, and can go to war. They have to manage military spending for the nation as well, and the strategy of the wars they fight. Once going to war, they view a blown up map, with selections of authentic military strategies of the 20th and 21st centuries, and arrows to draw for different armies. Then, they can go to a battle, pick out any individual, and play as them for the duration of the battle. The game can (if chosen) never end, as even if the world is conquered completely there will be rebellions to supress, or you can restart as the same nation on the next difficulty level. A major selling point to skeptical parents is the Game's encylopedia feature, giving history of nations and different conflicts between, and military schools of thought, as well as the maps which show both terrain and physichal features and major cities, giving the player increased knowledge of both History and Geography, which they learn subliminally while still playing a fun war game with blood and gore.
SPENDING: 5000 on starting the game
5000 on marketing (2 sets of ads, one for teens/preteens with the blood/gore/warfare, 1 for adults with the geographical, strategical, and historical benefits of the game.)
2000 on employee costs
8000 on production costs
DO YOU WANT THIS GAME ON YOUR CONSOLE? MAKE AN OFFER!
MINIMUM of 5000 to get this game exclusively (and speeds it up a turn)