GameNES: Insert Credit

Im rich! And two games DONE for my console :D

To: Destiny Games
From: Digi Forge


We are happy to send a $1000 bonus to your company as a good will gesture, and as a reward for the important role you have played in the launch of our console. We hope we can work together again in future!
 
I loved the update, especially because I got so much attention and bonus money :D

When I wrote your part. I hadn't looked for a cat in a room with a insect killing bomb going off for 10 minutes. My eyes still hurt and I felt like vomiting earlier. You are the lucky one.

Console Index Updated
 
Studio Name: Endless Games Inc.
Head of Studio/Player: Jacob Goldstein/j_eps
Income: $20,000 (Average)
Tech/Design Engine: 5
Employee Artistic/Programming: Below Average
Confidence: 6
Reputation: 4
Customer Satisfaction: 4
Production Costs: $8,000
Employee Costs: $2,000

Game Development:

Game Name: Worldwide Warfare
Game Type: Strategy, Action/Adventure, Educational
Console(s): Undecided (offers?)
Development Status:
Description: the newest genre of games, a combination of 1st person shooter, large scale strategy game, and moderately educational. Starting with a world map, the player chooses a nation to play as. They then build up an army, go through basic training, and can go to war. They have to manage military spending for the nation as well, and the strategy of the wars they fight. Once going to war, they view a blown up map, with selections of authentic military strategies of the 20th and 21st centuries, and arrows to draw for different armies. Then, they can go to a battle, pick out any individual, and play as them for the duration of the battle. The game can (if chosen) never end, as even if the world is conquered completely there will be rebellions to supress, or you can restart as the same nation on the next difficulty level. A major selling point to skeptical parents is the Game's encylopedia feature, giving history of nations and different conflicts between, and military schools of thought, as well as the maps which show both terrain and physichal features and major cities, giving the player increased knowledge of both History and Geography, which they learn subliminally while still playing a fun war game with blood and gore.

SPENDING: 5000 on starting the game
5000 on marketing (2 sets of ads, one for teens/preteens with the blood/gore/warfare, 1 for adults with the geographical, strategical, and historical benefits of the game.)
2000 on employee costs
8000 on production costs

DO YOU WANT THIS GAME ON YOUR CONSOLE? MAKE AN OFFER!

MINIMUM of 5000 to get this game exclusively (and speeds it up a turn)
 
Im rich! And two games DONE for my console :D

To: Destiny Games
From: Digi Forge


We are happy to send a $1000 bonus to your company as a good will gesture, and as a reward for the important role you have played in the launch of our console. We hope we can work together again in future!

To: Digi Forge *OMG WAS I SAYING FORCE INCORRECTLY THE WHOLE TIME?
From: Destiny Games


We gladly will stay solely for the Takk. Any suggestions on games to make would be nice. We have plans to begin a new series of RPG's if you will allow this.

New Players: Going to add your stats soon. Thanks for joining.
 
To:Karui Kiba Corporation
From: EtherEnd Games


For our new game that we are producing our development team is focusing on a fun expiernce to have with your friends, and I think online support would definately help in that area. The Light Complex would definately be best choice for this game in that regard. I will offer exclusivity for Over Drive if you can provide $2,000 a turn.
 
Destiny Games
Game Name: Neon Knights
Game Type: Sci-fi RPG
Console(s): Takk
Development Status: 0/3
Description: In the late 21st Century something strange happened to the Planet Earth. An unexplained cosmic wave smashed into the planet and left odd form of radiation, the scientists nicknamed Never.Ending.Organic.Night. that covered the Earth in a living dark cloud. Experiments showed that the cloud was a large bacteria-like colony that formed from a chemical reaction from the radiation wave in the atmosphere. It is discovered harmless but nothing could penetrate beyond a few meters inside the cloud. Meaning there was no escape from this planet. The fear spread and the world descended into chaos. Eventually sections of Earth regained control over the people and created a counter substance of artificial, organic light. This living light would become highly prized and nearly impossible to make but just ounces of it would illuminate miles and miles for eons. The up side of this is the people in these regions could live life like before with plants and animals. Little to no suffering. But the ones on the outside of these light houses in the dark desert would suffer. Lack of supplies and food turned them to war for the light and the luxury. You play as a member of the defense force of Rome, one of the enlightened cities. Your quest begins when the light is extinguished...

Triggersoft
Game Name: Blue Ribbon
Game Type: FPS
Console(s): Light Complex
Development Status: 0/3
Description: An FPS based around the fictional collapse of the American Government in the late 1980's. When the world goes into chaos and you are thrown into the mix against your will. Fight through American cities such as New York, Boston, Washington D.C and Detroit. The only goal is survival.


Whistlewolf will not have a new game announced yet unless it receives more funding.
 
Because it will take 4 turns instead of 3 (added complexity I guess), take 5000 out of marketing into speeding it up a turn.
 
I almost want to just do game reviews instead of shows. Or maybe a mix of them. Like instead of four shows. Have 1 a year and do game reviews for the rest of the updates. I don't know though. I like doing game reviews.
 
Maybe 2 a year (american and international, probably in Japan), and then game reviews (scale of 10. 5 is ok, but those random ones that do scales of 4, 6, 7, or 8 are just bad). they should come out whenever 2-3 games come out.

Also, there needs to be something specifically Holiday season, like a show or a GIANT revue, since that is gaming season, both for releases and for purchasing.
 
Maybe 2 a year (american and international, probably in Japan), and then game reviews (scale of 10. 5 is ok, but those random ones that do scales of 4, 6, 7, or 8 are just bad). they should come out whenever 2-3 games come out.

Also, there needs to be something specifically Holiday season, like a show or a GIANT revue, since that is gaming season, both for releases and for purchasing.

I think I will do shows in California and Tokyo (but keep them simple and based around reviews) and a Holiday Season chart or mini update? With mainly reviews.
 
I think there is a confusion somewhere.

"GENOA - Hayden Games- TBA 2008 *expected for end of summer"

I don't think I said anything about release date. I checked my stories several times.
 
To:Karui Kiba Corporation
From: EtherEnd Games


For our new game that we are producing our development team is focusing on a fun expiernce to have with your friends, and I think online support would definately help in that area. The Light Complex would definately be best choice for this game in that regard. I will offer exclusivity for Over Drive if you can provide $2,000 a turn.

From: Aiko Sakurada, Head of Karui Kiba Corporation
To: Mark Bush, Head of EtherEnd Games
Subject: Over Drive


Dear Mr. Bush,

I am so glad you have chosen the Light Complex as a platform for this game. I accept, wholeheartedly.

May this deal come to fruition for the both of us.

Sincerely,
Aiko Sakurada

From: Aiko Sakurada, Head of Karui Kiba Corporation
To: Ryan Evans, Head of Nuclear Kid Industries
Subject: RE:Invasion


Dear Mr. Evans,

As per our little chat in discussion, we discussed me offering you $1,400 per turn to ensure Light Complex exclusivity for Invasion. That was completely informal and off the charts.

Let me pose this question now, formally: We will offer $1,400 per turn to help fund your game for exclusivity with the Light Complex.

Is this acceptable?

Sincerely,
Aiko Sakurada

From: Aiko Sakurada, Head of Karui Kiba Corporation
To: Pierre Vondou, Head of Triggersoft
Subject: Blue Ribbon


Dear Monsieur Vondou,

Your new game, Blue Ribbon, intrigues me. How much can we subsidize production of that game for exclusivity with the Light Complex?

Let me know as soon as you can.

Sincerely,
Aiko Sakurada
 
Edit:
To Aiko Sakurada, Head of Karui Kiba Corporation
From Ryan Evans, Head of Nuclear Kid Industries

We accept. Zombie Chronicles: Invasion will be a Light Complex exclusive

Also, we would like to ask for the AI Technology that will be used in GENOA to be able to make the Zombie Chronicles a great game for the Light Complex

OOC: Light Complex=XBOX360 :thumbsup:
Takk=Wii :)
Phoenix=PS3 :sad:
 
From: Aiko Sakurada, Head of Karui Kiba Corporation
To: Pierre Vondou, Head of Triggersoft
Subject: Blue Ribbon


Dear Monsieur Vondou,

Your new game, Blue Ribbon, intrigues me. How much can we subsidize production of that game for exclusivity with the Light Complex?

Let me know as soon as you can.

Sincerely,
Aiko Sakurada


From: Triggersoft
To: Karui Kiba Corporation

$1,500
 
I was wondering, if you could add AI Engine, Physics Engine, etc as part of technology development, like consoles.
 
Hey Lucky, can I start a second game?
 
I figured since I control the NPC's I should give some of their advertising a go.

gamenesblindsidedqv7.png


The game has gone a slight change in story in the fact it is now more twisted and dark than before.


@NK: Yes. Only one new game a turn. Max of 3 unfinished games.
 
Back
Top Bottom