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[GS] Gathering Storm Screenshots Discussion Thread

Discussion in 'Civ6 - General Discussions' started by bite, Nov 20, 2018.

  1. Alexander's Hetaroi

    Alexander's Hetaroi Warlord

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    At least now you won't have the option of skipping over the entire Medieval period by researching something.
    I find it weirder that you can learn about rocketry before advanced flight.
     
    Elhoim likes this.
  2. acluewithout

    acluewithout Warlord

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    Agree. The tech layout is better - making Military Tactics more relevant (God, I hope Pikes get improved (ie cheaper, better promotions, situational buffs)) and stops people rushing Frigates. I’m okay with the change. But I still think Butressing is a weird pre-requisite.
     
    rattatatouille likes this.
  3. bbbt

    bbbt Warlord

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    It is a bit of a weird prerequisite. Id think it more logical between like construction and castles.

    It is also odd to basically leave celestial navigation as the only leaf tech (definitely weakening harbors).
     
    Trav'ling Canuck likes this.
  4. Boris Gudenuf

    Boris Gudenuf Warlord

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    Not so far off: Chinese were firing off gunpowder rockets in Medieval Era, Congreve rockets were being used by the British in there Napoleonic Wars, and Goddard's experiments with 'modern' rockets started in the 1920s, when most aircraft were still biplanes and you could practically count the number of multi-engined designs in use on the fingers of one hand.

    Of course, 'scaling up' Goddard's work to useful size (the A-4 or V-2) took another 20 years, but even then it was only about 5 years behind the earliest all-metal 4-engine bomber that Advanced Flight requires...
     
    Stilgar08, Zaarin and Uberfrog like this.
  5. AriochIV

    AriochIV Analyst

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    The developments of rocketry and conventional aircraft in the 30's, 40's and 50's were done by different groups and really had very little to do with each other. It seems appropriate to me that they're parallel techs with different prerequisites.
     
    Sostratus, Zaarin, Inawordyes and 4 others like this.
  6. Aussie_Lurker

    Aussie_Lurker Warlord

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    Shame that airports still don't provide extra tourism. I wish they would reconsider.
     
  7. rattatatouille

    rattatatouille Chieftain

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    The best part about being a modder is that if you think you can add on to or change FXS's decisions, you can easily do so. :p
     
    Rup and qadams like this.
  8. cvb

    cvb Chieftain

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    :goodjob:
    playing CIV: build an empire, rule the world, stand the test of time ... (under given rules)
    modding CIV: create the world, make the rules, be GOD ... (watching the AIPlayers "build" their empires)


    Edit: Have I already mentioned, that we still need some Source Files?!
     
    Last edited: Dec 24, 2018
    Ondolindë likes this.
  9. Aussie_Lurker

    Aussie_Lurker Warlord

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    Except that some of us want the un-modded experience ;).
     
  10. bite

    bite Unoffical Civilization Geographer Moderator

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    Any new shots from the live stream?
     
  11. Builderphile

    Builderphile Chieftain

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    Well, I think this needs to be addressed...
     
  12. Giskler

    Giskler +1 Sleuthing

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    It was :)
     
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  13. Builderphile

    Builderphile Chieftain

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    Post video or it didn't happen...

    :yup:
     
  14. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    He changed his avatar to a hatless Holmes.
     
  15. Sostratus

    Sostratus Chieftain

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    To pull a quote from the civ4 game manual- "Did scientists need flight to develop rocketry, or could they simply have been inspired by artillery?"
    They've been pulling the wool over our eyes for 15 years!
    As mentioned, the hwacha unit is literally firing rockets at stuff. They just had to find someone insane enough to realize we could strap humans on top of them.
     
    OmegaDestroyer likes this.
  16. Larsenex

    Larsenex Chieftain

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    I was listening in while at my desk at work.

    Uniques WILL require strategic resources.

    I also gather that you will accumulate a stockpile and then build units removing resources from the stock pile as you build. You MUST have at least ONE resource of the type to build the unit in order for it to heal.
    And there a cap on how many resources you can hold thus creating an artificial cap on the amount of units you could possibly build at one time due to a limited stockpile.
     
    Eagle Pursuit and acluewithout like this.
  17. Disgustipated

    Disgustipated Warlord

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    Units that require resources that is. As not all do.
     
  18. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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  19. Negan

    Negan Chieftain

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    Can anyone get good quality pictures of all the different type of generic units that are now being added ?
     
  20. AriochIV

    AriochIV Analyst

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    Stilgar08 and Trav'ling Canuck like this.

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