Thanks for all critique of my first turnset. Next is to examine what should be done next, and some suggestions have been put forward that my second city site sucks.
You're right, it does. It has been pointed out that the Bronze will be in my cultural borders at the next border pop, and that'll be plenty enough for me to use it as opposed to putting a junk(ish) city up there. Just to clarify, I do need to road to this, right?
The city spot that is most appealing is the one towards Ragnar, taking in a tonne of Dye, Gold and will also be a coastal city. A third city will go south of Thebes, covering the silk and sugar (will need Iron Working as it's Jungle).
My question is, what to do about Ragnar. Once Bronze is up, should I whack out a load of Axemen and send them to beat him down? I don't want to wait for his UU (Berserker replacing Macemen)...and once this guy gets Galleys, he spreads fast, far and wide in my experience.
Will a few Axes be enough? Note that I need some defence for fog busting, defending the bronze and city defence, so should I just stick to axes, skipping Hunting and Archery for now?
Should I research Hunting just so I can build a Scout or two? I think not, they'll likely get killed fairly quickly...
Not having Horses is most annoying.
The current state of play is that I am building Stonehenge, researching Pottery, both will complete in less than 10 turns. I have one Warrior, an a Settler ready to found a city. If I settle near the Dye, IW becomes a priority...
Stealing Ragnar's religion is starting to seem like a plan...
EDIT: For some reason, my graphics card doesn't render gridlines in globe/world view very well, making dot-mapping a pain, but feel free to have a go...I'll make one tonight and it'd be nice to see how it compares to others.