iamliberal
Prince
Hyper Nova, if you load one of those vanilla civ maps (like the 18civ earht) into Warlords, I assume it plays with Warlords features?
Hyper Nova, if you load one of those vanilla civ maps (like the 18civ earht) into Warlords, I assume it plays with Warlords features?
I've checked for code outside of the C++ core software that could output this message, and it looks as though the <City> (<Civ>) format is provided from within the C++ code, and simply displayed by the Python code. So it's not possible to fix this without recompiling the software. SorryI am seeing the "Albert Einstein born in B (G)". This has changed with this patch. Before all of the city names were unique, so it would just say the city. But people would use an exploit where they would change the name of their first city to the names that other civs used. If it didn't allow a name then you knew that civ was playing. So now you can have the same city name for different civs, so the born in comment is supposed to have the city name and civ name. This might be fixable in an XML file, as it seems to me that it would be happening at that level.
Posted by Gatekeeper:
No big deal for me. It's been months since I last played Civ IV, so I need some time to reacquaint myself with it. For starters, I've already copied a vanilla WBSave (Europe) and altered the map's suffix so it'll run properly in Warlords. Now I need to generate a 24-civ Warlords map, go into it with TextEdit and, using information from the aforementioned map, modify the copied Europe map accordingly so there are more civilizations (properly placed, too!) to play with. Carthage, the Vikings, the Celts ... oh, yeah!
Posted by iamliberal:
I'd love an Earth map! Usually, civ comes with at least some earth map made my someone, but I don't see anything with Warlords. So do you think you could share that 24-civ world map when you've modded it for Warlords?![]()
I haven't played very far into a game, but so far, I hear music, city noises, Mr Spock reporting the tech advance text, and animal attack noises. Is this more than you get?My observations after patching warlords:
- Only ambient sounds
This has been reported by some PC players as well. It seems it is particularly prevalent on Fantasy Realm maps, due to the N-S wrapping, and I used to see it before the latest Patches on my Mac Pro + Nvidia 7300. I don't see it now.- Loading the wotm 5 saves looks like this View attachment 146673 The upper half of the base terrain is black. I noticed as well that the loading process took much longer than usaul for these files.
I haven't played very far into a game, but so far, I hear music, city noises, Mr Spock reporting the tech advance text, and animal attack noises. Is this more than you get?