Git Update Log

Status
Not open for further replies.
New update:
- Tributaries: removed +50% capture gold
- Tributaries: added +25% trade route yield
- Tributaries: added unit production using food
- Conquest: added +50% capture gold
 
New update:
- recent expansion stability is included in expansion stability tooltip total
- added a Swedish fascist name
- fixed Chinese vassal names
- Archer UUs also receive a bonus against Light Cavalry
- 1700 AD Mexico City starts with a Catholic Church
- it is now possible to found cities on terrain features if it is possible to remove the feature
- fixed communist Russian vassal name for Germany
- civics changes also affect vassal dynamic names if applicable (e.g. communist vassal names)
 
New update:
- fixed Tipu Sultan name change check
- fixed Byzantine and Dutch dynamic names
- Orthodox core includes the Islamic core before Islam is founded (this allows founding Orthodoxy in Persia, Mesopotamia and Egypt)

I also fixed the medieval Chinese great spy art for Varietas Delectat, but that fix will only take effect in the next installer I create.
 
New update:
- shrines are excluded from the wonder limit
- fixed a crash related to missing capital
- fixed Median name for Persia
- corrected city culture percentage calculation
- Brandenburg Gate does not affect Mexican UHV anymore
- Brandenburg Gate effect only applies for combat deaths
 
New update:
- fixed premature religion spread to the New World
- fixed duplicate cities in flip dialogue
 
New update:
- corrected American first UHV goal text
- corrected Mayan UP text
- corrected some hint texts
- Greece starts with Deification
- adjusted some Totalitarianism stability combinations
 
New update:
- capitals can build one additional wonder
- Republic also affects Slave Plantations
- fixed Pesedjet Temple button in tech splash screen
 
New update:
- renamed Danni Baa to Danibaan
- removed CityNameWizard
- prevented conquerors from spawning on inaccessible tiles
- corrected some stability map errors
- updated stability map images
- changed some fascist dynamic names
- added more Congolese great people names
 
New update:
- corrected some independent defenders
- Mounted Braves spawn at a greater distance
- adjusted Latin American starting gold and civics
- conscripting requires 50% of your culture in the city (excepting Turkey)
 
Merged a pull request by Steb: additional GP names: Maya, Vikings, modern Greece
 
New update:
- corrected the Khomeini diplo greeting
- all ships require the same minimum sea size
- improved unit relocation after collapse and congress assignment
- great people can discover up to two technologies
- rebirth of a civilization resets great people counters
- the Holkan unit ability requires at least one city
- fixed a bug that prevented barbarians from spawning on water
- 600 AD AI Vikings spawn with Galleys
- Administrative Centre does not require Jails
- Wonders cannot be built after anyone discovers their obsoletion tech
 
New update: fixed a Python exception.
 
New update:
- discouraged AI from adopting Deification
- fixed a C++ exception when relocating units
 
New update: unit relocation requires at least one city
 
New update:
- Judaism does not prevent building Pagan wonders
- fixed a GP discovery interface issue
- 3000 BC Vikings also start with Architecture and Guilds
- nerfed Russian and Indian tech rate
- Mughal name changes to Pakistan when they become a Republic
- Carthage receives additioal defenders when Rome is human controlled
- ensured that cities have at least 2 defenders after flipping
- revealed additional tiles in the 1700 AD scenario
 
New update:
- fixed wrong city assignment on collapse
- fixed a division by zero error
 
New update:
- Colonialism is no longer required to use or trade slaves
- Slaves cannot be used any more after adopting Egalitarianism, Nationhood, Multilateralism
- Reduced Slave Plantation yields to +1 commerce over regular Plantations
- Colonialism: +1 production +1 commerce from Slave Plantation
- Excluded Crete from the Egyptian respawn
- Vikings start with Slavery

Warning: this update breaks savegame compatibility.
 
New update: fixed Brandenburg Gate effect.
 
Status
Not open for further replies.
Top Bottom