Git Update Log

New update:
- Elective: removed +1 experience for land units
- Totalitarianism: removed +3 experience for all units, added +3 experience for land units
- Egalitarianism: medium upkeep, +3 research per specialist
- Adjusted AI civic evaluation for war weariness, specialist commerce, and unit experience effects
 
New update:
- fixed spawn conditions for colonial new world civilizations
- corrected condition for razing cities on collapse
- spread of Judaism does not remove pagan temples
 
New update:
- corrected wonders at scenario start
- adjusted French war maps
- adjusted cape locations in the Arctic
- Rus Volok: changed to Lighthouse replacement
- receiving new world conquerors also grants minimal war map values for the target's territory
- new world conquerors targeting Natives can appear if the target civilization is already collapsed
- adjusted settler values in Anatolia
- added medieval Arabic name for Kuwait tile
- corrected Dutch city names in the Caribbean
- adjusted seafood location in Indonesia
- adjusted terrain near Tripoli

New VD update: corrected French Fighter button
 
New update:
- updated Anatolian city names
- adjusted Byzantine city names
- added Finnish and Karelian city names
- Temple of Kukulkan: +1 happiness from working Plantations
 
New update:
- fixed Thalassocracy stability display
- updated readme
 
New update: corrected Tibetan UP description.
 
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