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God & Kings Screenshot Analysis

Discussion in 'Civ5 - General Discussions' started by Camikaze, Feb 16, 2012.

  1. anandus

    anandus Errorist

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    Calling all the troops!

    We've got new analysis material.
    7 new screenshots, here: http://ow.joystiq.com/screenshots/civilization-5-gods-and-kings-gdc-2012#/0

    1st screen:
    The land ship and a biplane, very unimaginitively called 'World War 1 Bomber' (I do hope they change that name!).
    The City Attilla's Court has some sort of pyramid build?

    2nd screen:
    We see that the penicillin tech gives us a unit (can't see what, looks like a soldier). And we see a great admiral is the selected unit, apart from golden age can't see a special action.
    And we can see the colourful Dutch tile improvement! (middle top, below the land ship). Well, I think that that is what it is, looks like tulip fields.
    What is Amsterdam building, it looks like a bus? Maybe mass transit?

    3rd screen:
    A Great Prophet is born.
    What's the unit in Edinborough, some sort of archer? And what are the two (wounded) units above the pop-up?

    4th screen:
    Boudicca

    5th screen:
    Dido

    6th screen:
    The tower of Pisa.

    7th screen:
    Neuschwanstein
     
  2. AriochIV

    AriochIV Analyst

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    Thanks for the heads-up. Crummy quality screenshots, but lots of info.

    I guess the Carthaginian leader is Queen Dido rather than Hannibal.
     
  3. anandus

    anandus Errorist

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    It looks as there isn't an renaissance/industrial age strategic resource, by the looks of the resource icons in screen 1 and 2.
    That somewhat disappoints me, I was hoping for saltpeter or something like that.

    Edit:
    Also note, assuming screen 1 and 2 are the same game, that the Dutch tile improvement is gone in the second screen and that there's plains instead.
    But looks like it's the same turn?
     
  4. Pouakai

    Pouakai It belongs in a museum. Moderator

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    Copy

    Also, what appears to be a Gatling Gun is situated left of Utrech
    Dutch UI is visable in the Dutch screenshot, multicoloured farms NW of Rotterdam
    New Infantry units visable in the WW1 Bomber shot, take note of new icons
    Huns appear to be a new civ, City "Attila's Court"

    WW1 Bomber New Unit

    Also notice pyramid structure in Attila's Court, looks like Teotihuacan or Ziggurat of Ur

    Great Admiral ingame

    Prague, new Cultural city state

    Great Prophet

    Dutch colours

    Leaning Tower

    Neuschwanstein

    EDIT: New unit under 'Penicilin'

    In Great Prophet screenshot, new unit icon (And colours) directly above 'Great Prophet' window

    EDIT2: Edinburgh is Celtic capital

    EDIT3: In Dutch Great Admiral screenshot, lower left of minimap has new civilization colour

    Copies from earlier posts, more relevent here
     
  5. AriochIV

    AriochIV Analyst

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    The city "Attila's Court" belongs to the Carthangian player (gray and dark purple, elephant icon). the city is puppeted, so they probably took it from someone else.

    The new archer unit seen in the Great Prophet screen is probably the Composite Bowman mentioned in the DesktopReview preview.
     
  6. apocalypse105

    apocalypse105 Chieftain

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    Looks interesting baudacia looks verry nice and good background I wonder how she acts

    what is the 5th screen she looks israelic never mind big fail of me its :

    the queen of carthage!!!!!
     
  7. TimeWeaver

    TimeWeaver Chieftain

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    Okay, the first screen shot with the pyramid structure is almost certainly not a Ziggurat. I have compared photos an dreconstructive pictures of real ones to this and it doesn't fit well. Mayan pyramids, however, do fit, especially the central staircases up the faces of the pyramids.

    Also, Attila's Court seems to be the same city as Amsterdam. Carthage has simply conquered Netherlands in a few turns!
     
  8. anandus

    anandus Errorist

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    In the second screen you can see both cities (well you can't see the name of Attilla's Court, but you can even see the mystery pyramid).
    Also Amsterdam is a coastal city.
    Or were you joking? :)

    By the way, isn't the 'pyramid' the terracotta army? The pyramid itself being the mausoleum and the two 'squares' in front being the terracotta army?
    Edit:
    I think I'm right :)
     
  9. TimeWeaver

    TimeWeaver Chieftain

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    No, I was apparently sleeping! :lol:
     
  10. TimeWeaver

    TimeWeaver Chieftain

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    Yeah, the terracotta army makes sense with the statues in front!

    I have lightened up the Prophet screenie and taken a closer look. The orange units does in fact look a lot like images on the internet of Impi of the Zulus! They have elongated shields, the head decoration and everything. Even the colour of the civ makes sense, I think we may proclaim a new civ: Zulu and thus Shaka! :)

    The time period 1090 BC certainly supports that. They meet a warrior.
    Also, in my lightened picture I can confirm that the intricate Celtish circle is the symbol of a Pictish warrior, coz there is one on the upper right corner of the Great Prophet popup sign mid-screen!
     
  11. craig123

    craig123 Chieftain

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    Cross post from 2K Forums:

    - "World War I Bomber" unit.
    - New unit from Penicillin.
    - Edinburgh is Celtic capital.
    - Is the Great Admiral boarded onto that ship or is the Great Admiral actual a naval unit itself?

    New article: http://www.desktopreview.com/defaul...+v+5+gods+and+kings+expansion+pack+2k+gdc&p=1

    • allying with Religious CSs gives faith (kind of obvious!)
    • Ancestor Worship pantheon grants +1 culture for every shrine in your civilization
    • 'religion is taken one step further around the 50th turn, when a "great prophet" is born'
    • 'religion will spread on its own to adjacent cities that are within 10 blocks [hexes] of each other'
    • 'one mercantile city state could create jewelry, which could be sold for resources. Jewelry literally cannot be found anywhere else in the game, so if players want to get their hands on it, they have to ally with this particular city-state, Tyre'
    • 'City-states can now give you up to three quests at a time, and there are new types like individual quests that are aimed at specific civilizations (or religions!) and global quests, which can be completed by anybody'
    • 'an entirely new era and tech tree from the Great War (WWI) Era. Units from this new era include tri-planes, WWI-era bombers (which allow players to enjoy air units prior to WWII, which was not possible previously), the machine gunner, and the WWI British tank'
    • 'rigging elections takes time; the spies you send to city-states have to remain there for a number of turns in order to actually make an impact on the elections. So if you would rather, you can just do the blunt force method and stage a coup. Of course, success is not guaranteed; the skill level of your spy and the amount of time he has spent in the city-state has a bearing on your percentage of success. Luckily, when we played through the demo, our 60% chance of success brought us to a successful coup. Had we not been so lucky, our spy would have had his head lopped off immediately'
    • 'While we were playing, we saw that Queen Theodora was secretly plotting against Dido, the queen of Carthage. Now, we could have given Dido the heads-up'
     
  12. anandus

    anandus Errorist

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    I think you're right. They do look like impi's.
     
  13. AbsintheRed

    AbsintheRed Chieftain

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    So, Tyre, Prague and Zanzibar are also city-states
    That means no Phoenicia or Bohemia civ - at least for now
     
  14. steave435

    steave435 Chieftain

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    In the third screenshot with the great prophet, there's a civilian unit banner showing a white dove above Edinburgh. Might get diplomats as a new great person, which would be used to establish the embassies?
     
  15. filli_noctus

    filli_noctus Hmmn

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    I think that civilian unit is the Great Prophet.
     
  16. anandus

    anandus Errorist

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    Well spotted, but isn't it the Great Prophet? The dove is the icon used for faith, afaik.
     
  17. cuc

    cuc Chieftain

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    Another thing, in the Great Prophet screenshot, the advisor also explicitly states that the number of religions in a game is limited.

     
  18. craig123

    craig123 Chieftain

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    See here. "Religion has been designed so that not every civilisation in the game will be able to access it. In a 10 civilisation game, only about 5 will be able to start a religion."
     
  19. cuc

    cuc Chieftain

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    Yeah, but the writer of that article wasn't certain exactly how this is implemented, thus "Religion has been designed so..." while the advisor text seems to say it is simply a hard cap.

    EDIT:
    Thinking about it, I suppose using a hard cap is the only way to limit the amount of religions. Since the cost of founding a religion is a Great Prophets, and nothing else, so without a hard cap, nothing stops each civ from founding its own religion.
     
  20. steave435

    steave435 Chieftain

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    Hmm, that could be. Its usually a symbol of peace, but that seem to come from Christian beliefs, so I guess it would work as a religious symbol too.
     

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