I submit some hours before midnight GMT. Playing my usual peaceful expansion style with stakes on 6 islands gained without war. I was surprised I kept up with AI expansion at emperor! Nice. Have learnt much.
Played till 1415AD but then got dragged into war, ran out of time and commited ritual Kurt Cobain suicide again.
Aiming for highest conquest defeat again
Gory Details:
100% science until 1250BC when maintenance costs exceed income from barb camps.
Squeezed in an early temple in 2400BC, which gave me a cultural lead into the ADs.
330BC I see Japanese borders but seeing unclaimed islands, sacrifice early contact for faster expansion into those islands.
150AD Japanese attack (by ramming the body of a single warrior into my spear) since my expansion will soon overtake theirs.
The logical thing to do. I out-expand Japanese on barbell island, with 6 cities to his 2.
260AD FP completed due to early construction. The location is non-optimal (in Elephantine) but it was the best location for a city not totally corrupt. I plan a palace shift later seeing new lands to NE. This was never accomplished. I realised Palace takes 1000 shields to build! Is this a bug?! Civilopedia puts it as 100.
270AD Great Lighthouse completed in Memphis just as Japanese galley gives chase 1 square behind mine.
280AD Trigger golden age just before I sign peace with Japanese. I take this opportunity to build courthouses since corruption will go thro the roof later.
290AD Exploration skyrockets with Great Lighthouse and I achieve first contact with Persians. They are much more advanced but smaller and have less culture. Obtain first contact with small Aztecs. They are behind in everything. I have 15 settlers at this point. This is about 1/3 my total pop. And I am not even playing ICS.
330AD Contact with Germans and Americans. Aztecs catch up 7 techs in 1 turn upon meeting them, with 0 gold to spare! WTF? I am now about 2 techs behind again. I have the most cities but am only 4th in land area since I used a relatively dense build in the jungle island to NE. Only behind Japan in culture. 9 barb horses attack a city which I purposely left undefended. Lost 2 shields only
420AD Discover Feudalism and catch up in tech in a massive trade. Switch government to Republic. The well-timed GA has tided me over to republic. Discover that Germany and America are at war.
570AD I realise selling Feudalism was a mistake since America completed Sun Tzu's, beating me by 3 turns. I thought the AI wouldn't be able to build it in 20-40 turns without pre-building. I am forced to buy Invention from Persians for 900 gold to complete Leo's. I recoup 200 from Aztecs.
650AD I have finished expanding into the NE islands on which the Japanese only managed to sneak in 5 cities. I begin expanding into the NW gaps to grab ivory.
740AD Wonder race for Sistine begins. I investigate all 3 rivals and find myself in the lead but only 1 turn (~30 to completion) ahead of Richmond. Workers are sent to mine irrigated squares.
940AD Time flies and income takes off as I switch to 0 science to catch up tech. Complete Copernicus by an old palace pre-build. Want to move palace to barbell island in NE.
1000AD Minor city deposes to America. Spy on Persepolis building Bach and see that I am JUST behind, so give it to him.
1020AD Ocean trade is finally possible and I catch up with tech again by trading luxuries. New islands to the N are discovered and I consider another crazy expansion phase even as some cities reach maturity and others constipate at pop 6. Enormous inflow of cash at 0 science, but still not enough to buy techs, rush buildings and rush expansion! Since it's the 29th of the month, I decide against expanding since it will only add to my territorial score and deprive the AI of some lands - they are too far away to be of much use, since at this point, I will be going for diplo or spaceship. Not much real-time left to play with.
1090AD Could have led race for Smith, but lose it since I built a bank instead of pre-building.
1100AD Another city deposes! Lose 5 workers to Japanese! I make sure everyone (except Aztecs) is dependent on my luxuries to deter invasion. My base island has been weakly or undefended since the start. (No sh*t)
1230AD a few cities depose to Japanese/Persians/Americans. Acceptable losses. Could have been prevented by rushing culture in the right cities.
1285AD My Newton's University, complete in 13 turns, got beaten by Persians by 5 turns! No spice on WM??
1325AD Persia declares war because I forget to renew their luxuries! Bastards!
1360AD Aztecs (!) declare too!!
1370AD Germans (!) delcare too!! I get peace with Persia
Make sure they are sedated with luxuries
1395AD Germans threaten my ivory seriously! I waste lots of gold rushing. My rifle attacks a pike and dies without even causing a single point of damage. My cavalry failed to take out a pike(!) and I was forced to MPP with Americans! This is all sounding very improbable. I definitely blame it on the random number generator
Industrialization slowed due to war
1405AD Germans keep coming and Americans declare on Germans.
1410AD Dragged back to war with Aztecs due to Americans.
1415AD War weariness skyrockets due to Aztec error (should have maintained war with them). Communism costs a bomb.
I give up!!! It's midnight 2/8.
I'm trying to include a map, but keep getting the message that I have included too many images in previous posts or my signature. What should I do?
A ******ed thing I noticed during the replay...The Aztecs built their 3rd city and then it disappeared and reappeared again 2 or 3 times!
No message on capturing, so it must have starved to death! That probably explains their, um, somewhat undesired expansion rate.
Entertaining game and learned a few things too:
1. Peace is harder to maintain than war.
2. AI are bastards (I already knew this, but this needs emphasizing again).
3. See above.
Achieving 2600 points at 1400AD ain't bad. My cows are dry
Edit: I had to cut out some smileys
Goody huts: deserted, barbs, barbs, deserted, map, maths, barbs, deserted, barbs