save
Pre-Turn
Fission in 1 turn, prebuild advanced, that is good
Decide we can start to drop an army on the main land already, what for we wait. The army can cover many units and we can
start razing cities before the main force arrives
this way land 4 armies next to or near Bactra
a quick spy check reveals 8 units inside
Persia seems to be a good starting point to attack Greece later on, not too far away
Greece does have flight, AA units will make a lot of sense here
project MM starts, switching Copan's scientist to a policeman actually gets army from 3 to 2 turns
end up that we make 750gpt
IT Greece actually bombs our ships near Bactra with a few bombers, this can get a little dangerous
Persia drops off units in ex America
we get fission, go for amphibious warfare in 5
1.1840AD
MM and turn taxmen into scientists, we get amphibious warfare now in 4 at 0% science
our bombers defeat 4 infantry in Bactra
defeat another 4 units there and raze city for 28gold
we can't build and airfield just yet, since there is only 1 tile available for that
found Easy Access to get our transport to pick and drop units easier
drop 2 armies next to Ghulaman
prepare for bigger assault in 2 turns...convoy on the way, send some artillery behind
sink a Aztec convoy off Russian land
disperse 2 barb camps
IT Greece attacks our carrier convoy with 2 bombers and 1 gets shot down
the area gets filled with naval units, it will be a nice killing zone soon
surprisingly, Persia does not attack our exposed elite tank on hill
2.1842AD
check out Ghulaman, has 4 defenders, easy to take out
first sink Greek destroyer and battleships losing a bomber
sink a persian 4 unit convoy + Korean ironclad
raze Ghulaman, now we can found a city and build an airfield
build New Hope that is on a hill and surrounded all by hills
disband a captured cannon and rush a rax there, build airfield right next to it
send some armies towards Tyre
land 9 armies with settlers between Persepolis and Sardis
take out the sole Persian oil source
IT the enemy comes in big numbers now, mainly Greece trying to get close to the airfield
3. 1844AD
raze Tyre after taking out 3 defenders there
take out 9 units in Sardis which joins Tyre
check out Persepolis, a mere 6 defenders, raze it as well
unload 3 armies and a stack of artillery next to Samaria
ping and sink quite a few naval units near our continent
start to attack th Greek stack of cavalry after bombing them
take out 51 Greek cavalry, lose a tank and gain a MGL...get plenty of elite tanks now
use 2 cav armies to limit access to the airfield, this way we can focus on defending the city
found Three Cows, Johnny Walker, Shock The Monkey
drop off a cav army next to Zulu Ngome, we need to get rid of those cities as well
IT scary interturn...Greek bombers wreak havoc and redline a blocking cav army
then they detroy our rax in New Hope...that's bad, we only shoot down one meager bomber
we then defeat 16 attacking cavalry from Mongols and Korea...many more units stream in but will also block each other
the army is not attacked for whatever reason
New Hope gets walls but needs a rax yet again
4 1846AD
I estimate that Hittites have around 80 cavalry next to us...more Persian units of all sorts etc
If we can survive this turn, then we have down some really denting
we need to take out the closer Greek cities to prevent more bombing
check Antioch, it has 11 units inside...think we better go for Pharsalos, straight
move some tank armies in that direction
shell 4 units and take out Samaria
need to clear at last some units next to New Hope, and maybe get an army
after taking out 31units, get the required MGL for a 2nd infantry army in town
5 victories later, we have another army, 15 victories later another one
take out another 15 units, that stack of 80+ cavs doesn't have a single healthy unit any more
we lose 3 tanks in the process though
decide to give up the airfield, we can ship in units from the Island next door in he same turn as well
take out a landing in Russia and get a MGL in the process
found Myth Buster
IT we defend against 37 hittite cavs
Greeks bomb our 4 tank army stack moving towards their territory, that's better than threatening us elsewhere
Mongols are blocked and run off
9 Korean units die, then persia attacks and our armies are badly wounded
it goes down to the wire as we defend with every single unit in there
we hold out with one of the inf armies lost and defeat around 35 Persian units
we get amphibious warfare, rocketry next, we also get the UN
5.1848AD
luckily it was the old infantry army that survived as it is completely healthy now after we got the barracks
attack and take Arbela, use that to move our arty army stack closer to Korea, abandon Arbela
start clearing the area again, defeat 36 units before getting a MGL, we have many wounded elites and 12 new vet tanks
form another inf army, defeat 5 more units
found Everest
MM rocketry in 6 at -154gpt
IT 18 Portugese cavs die this time, the rest runs around confused and block
then it goes down th wire yet again as the Persian attack with all they have there including LB's
we defeat around 50 units but lose 3 tanks, all armies seem to have survived
6.1850AD
Mycyneae has 4 defenders inside, take it out including 2 bombers and 1 fighter
attack Pasergadea, first cav army goes to 1hp from completely healthy, takes off 1hp of the infantry
second kills a infantry flat and goes to 1hp as well. 3rd army takes out 3 units and razes city
found Really Got Me and There Be Wheat
start to take out units around New Hope again,
get a MGL after the 7th, 11th, 20th, 23rd, 24th, 25th, 30th kills
amazing

we do not have enough regular units to fill those armies
defeat a total of 50 Persian units there, but lose 3 tanks
IT the enemy largely retreats as all access is blocked except for Persia
Greece bombs our capital 3 times, that's it
21 Persian units suicide and our infantry armies are both fully healed now
New Hope ges a harbor and wines, the 5th lux is now connected
we also get marines #2-4
7.1852AD
reduce lux to 10%
raze Dariush Kabir, move 3 tank armies out south to start proper razing, move more bombers in as well
found Deep Blue
attack Pharsalos and almost lose a healthy tank army, cities size 31 ain't that easy to crack
load 4 marines and attack Harlingen, we lose one of them but raze Harlingen and the
Dutch are gone
found Dutch No More pretty closeby
attack Ngome again and take out 4 more units
IT Hittities come back with many units, Greek bombard city 7 times. we shoot down none...
the AI logic is always puzzling, Persia attacks 10 times and then moves around
8.1854AD
defeat 6 units in Antioch and raze city
defeat 4 units and raze Gordium
Pharsalos has still far too many units inside and the bombers seem to be in Miletos, march towards that city
move towards Inchon as well
found 2 cities
MM and we can lower science to 0%, rocketry still in 3
IT Hittites come in numbers
this time we shoot down 5/7 Greek bombers over New Hope
Persia attacks with 1 of their many infantry and then decides that 2 healthy inf armies are just too much
9.1856AD
well, I shouldn't have shouted too early, redline their rifles and still lose a Cav army there, raze city though
attack Miletos and take out 8 defenders, city still stands
we still don't have fast access to take out more cities and the Greek cicites are monsters
found a new city
with the help of a second army, finally manage to raze a Zulu city
found city on mainland
take out Greek convoy with 1 battleship and 2 destroyers
take out Hittite cavs and get a leader after # 8, after the 24th and last unit, get another MGL
IT more Hittites coming and the Portugese are back since I opened up a little
Greek bomb our armies next to Miletos with 2 bombers and 2 artillery
this is really weird, this time 2 Persian infantry attack and then they back off
we finally get some commercial docks, which we never built before
10.1856AD
everytime there is a pop increase or border expansion, the MM goes haywire
this way the number of scientists drop from 1020 to 970 for example...annoying
will MM for markh
gosh, Miletos has now 20 units inside
attack relentlessly, defeat 21 units, still 2 Cavs inside, bomb the hell out of the city and finally there is nothing left
march in with a wounded 1 hp tank army
Greece now lost the ability to bomb New Hope
check Pharsalos and it has 'only' 10 defenders inside, just enough for our armies in reach
decide to raze the pop 31 monster for more slaves which we will need for railing etc sooner or later
we gain 15 slaves and 2 arty
start to rail so we can send our armies back next turn for complete healing in 1 turn
another stack of arty turns towards Ulsan we might need some more armies there
found 2 new cities
while taking out a Hittite stack next to New Hope, get army # 59 - 63
in fact we now have 5 empty armies, we can't fill them as fast as we get them
3 filled tank armies are unmoved for the next player to decide where to go next