ThERat
Deity
guys, I don't quite get what you are so concerned about...Yes, we did lose 1 infantry army for defense. I think we gained 15 armies in the killing zone. That's a fair trade off. In addition, we defeated the Greek, Persian and Hittites attack force and surely dented Portugese and Koreans.
In the meantime, Persia is down to 3 cities, Greece has lost 3 cities and almost their entire air fleet and we started in Korea.
The town was planted in such a way, that we could have always closed off more access with armies if really needed.
As for techs, Greece gained electronics during my turn, now they are fascist and are bleeding because we raze cities. Let's disconnect the oil source not too far away and they can't get tanks if they get that tech. Tanks are slow and we can easily take them out before they can attack any of our cities.
We are modern with fission done and rocketry researched next turn. We can then go for ecology and the bag modern armor. I would suggest to go for the lower tech path to gain some wonders. I don't see that game in danger at all, it's just a very big scale war of attrition now...fun actually
In the meantime, Persia is down to 3 cities, Greece has lost 3 cities and almost their entire air fleet and we started in Korea.
The town was planted in such a way, that we could have always closed off more access with armies if really needed.
As for techs, Greece gained electronics during my turn, now they are fascist and are bleeding because we raze cities. Let's disconnect the oil source not too far away and they can't get tanks if they get that tech. Tanks are slow and we can easily take them out before they can attack any of our cities.
We are modern with fission done and rocketry researched next turn. We can then go for ecology and the bag modern armor. I would suggest to go for the lower tech path to gain some wonders. I don't see that game in danger at all, it's just a very big scale war of attrition now...fun actually