Well, my Net access came back spontaneously, so Ill try to post before it vanishes again.
1050 (0): I like our MM for knight production.
A French horseman defeats one of our pikemen in the open (0-1).
One of our galleys repels the attack of one Dutch galley, but is sunk by the next (1-2). I'm not sure what we can achieve with galleys when we don't have bombardment units in position to redline passing Dutch ships.
1060 (1): We're able to found a free city, Marzipan.
We batter an Inca stack of seven next to Cozumel (8-2).
Outside Nara we strike down one Iroquois and two Dutch units (11-2).
On the Kyoto front we smite one Carth and five Dutch units (17-2).
Our elite MDI in the far north slays an attacking barb horseman (18-2).
We skim a worker off Tikal, and then send it to the unfinished tiles in our core. (Later we do the same thing twice in the capital.)
The Dutch are building Copernicus.
1070 (2): One of our knight armies heading for the Carthaginian lands overruns a Dutch horseman (19-2).
We liquidate eight Inca and six French units next to Cozumel (33-2).
On the Kyoto front we dispose of fourteen Dutch units (47-2).
Outside Nara we deal with two enemies, one Dutch and one Carth (49-2).
Our MDI in the far north dashes out the brains of another barb warrior (50-2).
The Koreans complete Sistine and the Greeks complete Copernicus.
1080 (3): Chemistry due in one, but I'm not able to cut the science rate.
We lose a full-strength elite knight attacking a redlined French spearman next to Cozumel, before overcoming the spearman in a second attack (51-3).
We grind down ten French units bypassing Cozumel and taking the forest route to Kagoshima (61-3). About thirty French units are (or were

) doing this.
We account for an Ir knight outside Cozumel (62-3).
On the Kyoto front we pulverize eight Dutch and four Ir units, gaining our first Great Leader of the round (on our thirtieth elite victory) and so our third knight army (74-3).
We ride down a barb horseman around Hyderabad (75-3).
Chemistry --> Metallurgy, due in eighteen turns at 50% and a small deficit. We're running out of gold for serious deficit spending.
1090 (4): With four armies now in the Carth lands, we close in on Sabratha.
On the Kyoto front we exterminate thirteen Dutch units (88-3).
Next to Cozumel we liquidate one French, one Ir, and two Dutch units (92-3).
We smash another twelve French units in the forest leading to Kagoshima (104-3).
Somewhat to my surprise the Dutch attack a pikeman on a mountain with longbowmen, and overcome it after losing one LB (105-4). They also lose a horseman attacking Kyoto (106-4).
The Dutch galleys along our coast--which haven't landed anything that I've seen, BTW--all reverse course for some reason.
1100 (5): We raze Carthaginian Sabratha, held only by two Numidians (108-4). We gain two slaves.
We found Flashinthepan to get the use of a fairly uncorrupt cow (so to speak

). I'd like to get started on Greebley's projected defensive line across the narrow part of the continent, but our settlers aren't nearly far enough forward yet.
We rout seven Dutch units on the Kyoto front; two Ir knights and a French spearman near Cozumel; and two French horsemen in Kagoshima Forest (120-4). There are fewer enemy units in sight now.
Our elite MDI in the far north clubs another attacking barb horseman (121-4).
The Dutch galleys continue their mysterious retreat.
1110 (6): We annihilate eight French units in Kagoshima Forest; one Carth and two Dutch units on the Kyoto front; a Carth unit and two Ir units including a knight near Cozumel; and two Ir knights around Nara. We lose two MDI in the forest fighting, where our bombardment units achieve almost nothing (137-6). Outside Kyoto we gain just our second GL/army of the round, in fifty-six elite victories.
We gain a slave by unhorsing a barb outside Hyderabad (138-6).
We raze Oea, held by two Numidians, and gain four slaves by various means (140-6).
We found Spickandspan in our outer core, bringing a wheat tile into play.
We gain a slave when our JT in the far north repulses the attack of a barb horseman (141-6).
The Dutch galleys move forward again.
1120 (7): We raze Hippo, held by two Numidians, and gain a slave (143-6).
We found Brainpan with our most advanced settler, pushing our line forward E of Kagoshima.
We trample a Carth archer in the Carth homeland (144-6).
We disperse a barb camp near Brainpan, expunging a warrior (145-6).
We demolish four French units in Kagoshima forest; an Ir knight, a Dutch spearman, and three Carth units near Cozumel; and two Ir and four Dutch units around Nara (160-6). Our Leader luck turns, as we generate two, for a total of three in our last five elite victories. We lack the knights to fill the two new armies immediately, though.
1130 (8): We raze Leptis Magna, held by the usual two Numidians (162-6). We gain a slave.
We found Sampanstrictly a science camp, in our Indian lands.
We hack down three French units in Kagoshima Forest; one Carth MDI on the Kyoto front; five Carth units and two Ir, one a knight, near Cozumel; and ten Dutch units around Nara (183-6).
We spot Musketeers in the Carthaginian landsstill about ten turns away from our cities, but theyll be a real PITA when they arrive.
1140 (9): We raze Utica, a size-ten city on a hill fortunately held only by three Numidians (186-6). We gain five slaves.
In the far north we pacify a barb camp held by a warrior, and subdue a barb horseman (188-6).
We found Tarpan, another science camp in India.
We re-build the tactically useful road between Cozumel and Kyoto.
We eliminate three Numidians and an Ir pikeman near Cozumel, and seven Ir knights and a Dutch LB around Nara, losing an MDI in the Cozumel fighting (200-7).
We spear two attacking barb horsemen in the far north, enslaving one (202-7).
The Dutch finally land something from their galleysa spearman and an LB, between Quirigua and Cornerstone.
1150 (10): We raze Rusicade, held by two Numidians and an archer, and sink a galley in port (206-7).
We found Tinpan, a third science camp in India.
We mop up the Dutch spear/LB team near Quirigua (208-7).
We overwhelm two Dutch units on the Kyoto front; one Inca, three Carth, and seven French units near Cozumel; and two Ir knights and a Dutch spearman around Nara. We lose an MDI at Cozumel (224-8). Outside Kyoto we generate a Great Leader, and so our fourteenth army.
We were able to get through this round without an excessive emphasis on military builds, and we completed a lot of infrastructure.
Nine JT victories this round produced three slaves.
Eight-four elite victories this round generated five Great Leaders, against a normal expectation of seven.