save
Pre-Turn
MM so we get more scientists, we currently have now 237 and around 200 towns
I think we can abandon a few cities in the crammed core now that we hit the limit
I would love to settle the other Island with a 3rd lux so we can lower luxury to 10%
IT that bombardment all around is painful to watch
1.1880AD
send 1 more army and a 2 cav army + settler over to the Iro land, advance on them as well
my first aim will be to improve the coastal towns for more shields as we need a better navy.
I swap settler builds for now as we have plenty of them (35) and unit support is high enough
IT AI lands units way east in the mountains
we get 3 more frigates
2.1882AD
raze Allegheny, advance towards their capital, I think we can soon settle there to get a new lux

found a city on the east coast for future missions from there
simply try my luck and we get yet another city
get rid of all 6 landed troops no leader though
our mobile hwacha force gets rid of 2 MoW, 2 caravels and 2 frigates
IT this time quite a few units are dropped in the east
3.1884AD
attack Niagara Falls, but there are more than 6 units inside, spot 2 more Iro cities
drop my army settler load
defeating the 2 stacks of around 20 units gives us 3 MGL (we now have 37 armies at 211 cities)
spot an Arab landing with 2 cavs and 1 settler
increase science a notch to get sci methods in 2
MM give us 270 scientists by now
IT Arabs attack our empty convoys and sink 1 galleon, they lose a frigate
English join in, but lose against another galleon
4.1886AD
can turn science back to 40%. sci methods in 1 still
raze Oil Springs and we get our new city, Silk City, sacrifice a frigate and cash rush a harbor for 180gold
attack more but fail to raze Oil Springs again after taking out 6 more units. I guess they will now move out all their units, that a gamble of course
sink an English full convoy
send a new small convoy over to the Iro Island
IT due to a mistake by me (left a redlined amry alone we lose 1 army to the Iros)
2 English MoW sink against our frigates, redlining them...we need to sail back for healing
we get sci methods (check but the palace prebuild is still 13 turns away)
5. 1888AD
go for a full scale attack, take out Niagara Falls and Cattaraugus
it pays off as this message pops up
replace the razed towns with our own
switch our capital to ToE, will take another 7 turns (capital switched from almost done army, now a 30spt)
time industrialization to coincide with it at 30% science
a frigate that I rushed in the east spots French borders there
we need a convoy there soonish, thus need to rush frigates and galleons there
(will use new units to partially rush frigates + galleon)
IT more units are dropped
6. 1890AD
well, without landed armies, there isn't that much to do
move 2 convoys westwards from the Iro Island to find enemy land
deal with the landings
Our science farms are slowly taking shape as we have now 320 scientists,
manage to drop science to 10% for industrialization in 5 (we make 280gpt now)
IT our French explorer frigate is taken out
we defeat an Arab frigae with another exploring frigate
7.1892AD
rush galleon and frigate in the east and we are ready with a small convoy next turn
spot a first ironclad...no good
defeat the few landed French units and sink 2 convoys
reduce science to 0%
8.1894AD
bad news is that the Arabs are blocking that harbor, thats why I would like another city up
lux back to 20%
need to deal with landings next to our silk city, we better ship more units over
for now the armies can deal with it
sink 3 convoys from Byzantines, 2 fully loaded
decide to found a second town on the other continent for a second harbor
abandon one of those pretty useless hilly towns that could never be used as science farms anyway
we can run a 0% science and even employ some taxmen
9.1896AD
all three luxes back online again due to ships disappear
lux back to 10%
one of the 2 convoys we have sailing west straight, spots a border....hopefully we can make a landfall
again sink 2 caravels, a galleon and a convoy, a manage to take out a ironclad as well
IT English attack our convoy but lose without doing any damage...
10.1898AD
take out some landings at the Iro Island
defeat quite a few navy units near the AI landing zone, its a perfect killing ground for our hwachas
land at a 3 nations zone by chance....
then spot another part of the continent, closer to us, Chinese land
in the east, the convoy will reach French land next turn
I think we can stop worker production for now, the core is railed and the fringe setup nicely for farming (where you do not
need so many tiles worked anyway)
we should try and establish Iro land as the base from where we attack the enemy. as a hopping Island
Tipster on the mainland is our starting point (currently a galleon filled with workers inside to ship over)
ToE is done in 2 as is industrialization, just nice. We can decide whether to go for RP in 7 turns after that or nationalism
I think we should first get RP
first picture below, the AI landing zone and one convoy to French land
second image shows the Iro land and the way west