1500 (0): I rush two settlers. With a tactical town to cover the gap between Ur and Sumer we should be able to do this in three turns.
We defeat the attack of a Sumerian caravel (1-0).
We get two palace expansions.
1505 (1): We bombard and take Lagash, held by three musketmen, without loss (4-0). Our first attack produces the Great Leader Magellan and so another army.
We bombard and seize Ur, held by four musketmen and an LB, without loss (9-0).
We bombard and storm Umma, held by three musketmen, without loss (12-0).
A Sumerian galley sinks attacking one of our frigates (13-0).
1510 (2): We found the tactical town of The End.
We take Sumer from its garrison of four musketmen, though we lose two cav. We sink a caravel when we enter the town (18-2).
We land six cav and two artillery next to Hadrumetum, which turns out to be held by Enks.
We defeat one musketman in Bad-Tabira (19-2).
In a final show of fighting spirit, the Sumerians land an MDI/LB team near Umma.
1515 (3): We take Hadrumetum from its garrison of two Enks, sinking a caravel when we enter the town (22-2).
We found the tactical town of The Other End near Kish.
We bombard and take Kish, held by three musketman and a pikeman (26-2).
We ride down the MDI/LB team (28-2).
We bombard and raze Agade, held by two musketmen, and eliminate the "Strong Sumerians" (30-2).
We abandon Cadiz to get down to 65%.
Seven elite victories this round produced one Great Leader.
Well, another efficient and decisive performance. Even the cramped start didn't matter, though I suppose bad RNG luck when we archer-rushed the Mongols might have beaten us. Congratulations to all.
I'd be interested in the next game in this series (GR rather than HNDY, apparently--sorry you're so busy, Handy), but due to travel I won't be able to play again until March 7. So I suppose it depends on the timing--if we aren't going to start until about Feb. 21, I'd like to play, but if we're going to begin immediately, I'd better stand aside.