save
Pre-Turn
2 turns to astronomy and carracks and our golden age
will gather some knights for the army to be sent over
MM a little bit
1. 860AD
no event, reduce science to 60% for astronomy
IT Inca lands 1 knight in the north
astronomy is in, next is gunpowder
2. 870AD
upgrade 3 galleys to carracks
defeat the knight
3. 880AD
2 carracks sail from the small Island to our main continent to pick up the army on the way
4. 890AD
carracks are sail towards overseas via the shortest estimated route
send some units to the north to help defend there, we are paper thin there
found Braga on the Island
IT

5 MDI's land next to Chichen Itza in the north
5. 900AD
army kills 3 MDI, but Chichen Itza might be taken for a turn
army is almost reaching overseas
IT what? Incas raze Chichen Itza, well now we got space for tighter settlement
6. 910AD
kill the remaining 2 intruders
drop our army and an additional knight overseas
IT Carthago has some galley sailing near our land in the south
spot some Incan Cav's running towards our yet to be filled army
we get gunpowder
7. 920AD
we do have salt
attack galley
start to pillage and move towards Seville that is merely defended by a spear
MM and we get chemistry now in 5
8. 930AD
discover a small offshore Island near the main other continent, this will be a good stepping stone
resume pillaging towards the north where the Incans are
IT Carthago lands 2 units on the Island, we need more carracks to fight off invasions
9. 940AD
defeat a full (assume) Spanish galley, but lose another
while pillaging pick up 3 spanish workers that are disbanded
IT really bad RnG gets us to lose Valencia against a sword (pike was inside)
10. 950AD
nothing mch, move some units to retake Valencia
pillager army clims an iron moutain and spots Incan worker that looks pretty industrial
we need to pillage them back to stoneage
I also suggest to gather some forces to take that Island, for now I still pushed quite some infra
we have a settler iin the north, we can settle 2 more cities there to fill the gaps created by Chichem Itza
the hopping Island
pillager in action
1. Greeble
2. Northern Pike
3. ThERat
4. romeothemonk up
5. Handy