Leader - Dihya al-Kahina
UA - Moon and Sun
Cities cannot carry
Food over when
Citizens are born. Converts 20% of
Gold purchases into
Food and
Faith. Melee Units withdraw once per turn when attacked in Melee and gain bonus
Combat Strength when attacking enemies at low health. Trade Units are invisible and strengthen nearby Units.
Fleeting Moon, Crushing Sun : Withdraw before Melee once per turn. +20%
Combat Strength when attacking Units at less than 50% HP.
Under the Stars : Is invisible to non-adjacent rival Units. Units of the same Domain within 4 tiles gain +20%
CS.
UMU1 - Aysas (replaces Pikeman)
Unlocked at Currency (instead of Steel)
110
Production cost / 250
Faith cost (-25 / -50)
Can always be bought with
Faith if a Religion is present in the City
17
CS
2 MP / 2 Vision
Formation I
Slither - Ignores Terrain Cost and ZOC
UGPTI - Imajal (replaces the Town and the Citadel)
Constructed by expending Great Merchants or Great Generals in or adjacent to your territory
Cannot be constructed adjacent to each other
Improves any Resource under it
Claims tiles within a 1 tile radius when constructed
Cannot be pillaged or removed
6
Gold
2
Food
1
Production
1
Culture
1
Science
+2
Production /
Gold if on a Road used for a
City Connection (+4 / +4 if Railroad)
Deals 15 damages to hostiles units finishing their turn next to it.
Has the same tech bonuses as the Town and the Citadel combined.
UMU2 - Tnoy (replaces Horseman)
Unlocked at Trade and Military Theory (depending on form) :
- First form (unlocked at Trade) : uses
Citizens to be produced (provoke Stagnation when produced, and uses 50% of the city's
Food in addition to
Production).
- Second form (Ayis Tnoy ; unlocked at Military Theory) : uses Horses to be built.
90
Production cost / 150
Faith cost
13 CS
4
MP / 2 Vision
No Terrain Defense
Can move after attacking
Attack malus against Cities
Falconlike - +30%
CS against Units at full health ; +1 Vision
UB - Jama'ah (replaces Chancery)
Unlocked at Education
240
Production cost (-60)
No Maintenance cost
+10%
Production towards Diplomatic Units in the City
Grants the Nomad Network promotion to Diplomatic Units produced in the City
+2
Gold for every City-State friend
+2
Production for every City-State ally
1 Civil Servant specialist
Converts 20% of
Gold purchases in the City into Border Growth points.
Nomad Network - +15
Influence from Diplomatic Missions ; Ignores Terrain Cost.
1 - Fleeting Moon, Crushing Sun
2 - Crushing Sun (no longer used)
3 - Liquid Moon (no longer used)
4 - Divine Ram (no longer used)
5 - Guiding Star (no longer used)
6 - Nomad Network
7 - Under the Stars
8 - Slither
9 - Falconlike
Research bases :
- Britannica
- World History Encyclopedia : sources checked beforehand
Artistic Credits (all rights reserved for the original authors) :
- Christos Giannopoulos : original painting for the Aysas
- A. Aberjano : original painting for the Tnoy
- Gedemon, Nutty & Dolen2 : Original 3d models from Ethnic Diversity (Arabian Pikeman and Babylonian Horseman)
- DJSHenninger : 3d model and UI icon for the Imajal (Tuva mod)
- ??? : Leaderscreen (wasn't able to find the original author, so don't hesitate to tell me if you know)
- Idir : Ssendu (Peace Theme)
- Ensemble Weddey : Cheval à Galaten (War Theme)
Credits :
- gwennog : CivIcon, UnitIcons, BuildingIcon, Promotion Icons, DoM loading screen, help with finding music Themes, help with Map
- Hinin : Design, Coding, CivIcon, UnitIcons, BuildingIcon, LeaderIcon Map, Research, Writing (parts only), dds modifications for UUs
Special Thanks :
- Asterix Rage : dimension guide for icons
- VP and 4UC teams and gwennog : SQL inspiration and moral support
UA - Moon and Sun
Cities cannot carry
![Food :c5food: :c5food:](/images/smilies/civ5/food.png)
![Citizen :c5citizen: :c5citizen:](/images/smilies/civ5/citizen.png)
![Gold :c5gold: :c5gold:](/images/smilies/civ5/gold.png)
![Food :c5food: :c5food:](/images/smilies/civ5/food.png)
![Faith :c5faith: :c5faith:](/images/smilies/civ5/faith.png)
![Strength :c5strength: :c5strength:](/images/smilies/civ5/strength.png)
Spoiler Unique promotions :
Fleeting Moon, Crushing Sun : Withdraw before Melee once per turn. +20%
![Strength :c5strength: :c5strength:](/images/smilies/civ5/strength.png)
Under the Stars : Is invisible to non-adjacent rival Units. Units of the same Domain within 4 tiles gain +20%
![Strength :c5strength: :c5strength:](/images/smilies/civ5/strength.png)
UMU1 - Aysas (replaces Pikeman)
Unlocked at Currency (instead of Steel)
110
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
![Faith :c5faith: :c5faith:](/images/smilies/civ5/faith.png)
Can always be bought with
![Faith :c5faith: :c5faith:](/images/smilies/civ5/faith.png)
17
![Strength :c5strength: :c5strength:](/images/smilies/civ5/strength.png)
2 MP / 2 Vision
Formation I
Slither - Ignores Terrain Cost and ZOC
UGPTI - Imajal (replaces the Town and the Citadel)
Constructed by expending Great Merchants or Great Generals in or adjacent to your territory
Cannot be constructed adjacent to each other
Improves any Resource under it
Claims tiles within a 1 tile radius when constructed
Cannot be pillaged or removed
6
![Gold :c5gold: :c5gold:](/images/smilies/civ5/gold.png)
2
![Food :c5food: :c5food:](/images/smilies/civ5/food.png)
1
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
1
![Culture :c5culture: :c5culture:](/images/smilies/civ5/culture.png)
1
![Science :c5science: :c5science:](/images/smilies/civ5/science.png)
+2
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
![Gold :c5gold: :c5gold:](/images/smilies/civ5/gold.png)
![Trade :c5trade: :c5trade:](/images/smilies/civ5/trade.png)
Deals 15 damages to hostiles units finishing their turn next to it.
Has the same tech bonuses as the Town and the Citadel combined.
UMU2 - Tnoy (replaces Horseman)
Unlocked at Trade and Military Theory (depending on form) :
Spoiler Tnoy two forms :
- First form (unlocked at Trade) : uses
![Citizen :c5citizen: :c5citizen:](/images/smilies/civ5/citizen.png)
![Food :c5food: :c5food:](/images/smilies/civ5/food.png)
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
- Second form (Ayis Tnoy ; unlocked at Military Theory) : uses Horses to be built.
90
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
![Faith :c5faith: :c5faith:](/images/smilies/civ5/faith.png)
13 CS
4
![Moves :c5moves: :c5moves:](/images/smilies/civ5/moves.png)
Can move after attacking
Attack malus against Cities
Falconlike - +30%
![Strength :c5strength: :c5strength:](/images/smilies/civ5/strength.png)
UB - Jama'ah (replaces Chancery)
Unlocked at Education
240
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
No Maintenance cost
+10%
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
Grants the Nomad Network promotion to Diplomatic Units produced in the City
+2
![Gold :c5gold: :c5gold:](/images/smilies/civ5/gold.png)
+2
![Production :c5production: :c5production:](/images/smilies/civ5/production.png)
1 Civil Servant specialist
Converts 20% of
![Gold :c5gold: :c5gold:](/images/smilies/civ5/gold.png)
Nomad Network - +15
![Influence :c5influence: :c5influence:](/images/smilies/civ5/influence.png)
Spoiler Promotion Icons (by gwennog) :
1 - Fleeting Moon, Crushing Sun
2 - Crushing Sun (no longer used)
3 - Liquid Moon (no longer used)
4 - Divine Ram (no longer used)
5 - Guiding Star (no longer used)
6 - Nomad Network
7 - Under the Stars
8 - Slither
9 - Falconlike
Research bases :
- Britannica
- World History Encyclopedia : sources checked beforehand
Artistic Credits (all rights reserved for the original authors) :
- Christos Giannopoulos : original painting for the Aysas
- A. Aberjano : original painting for the Tnoy
- Gedemon, Nutty & Dolen2 : Original 3d models from Ethnic Diversity (Arabian Pikeman and Babylonian Horseman)
- DJSHenninger : 3d model and UI icon for the Imajal (Tuva mod)
- ??? : Leaderscreen (wasn't able to find the original author, so don't hesitate to tell me if you know)
- Idir : Ssendu (Peace Theme)
- Ensemble Weddey : Cheval à Galaten (War Theme)
Credits :
- gwennog : CivIcon, UnitIcons, BuildingIcon, Promotion Icons, DoM loading screen, help with finding music Themes, help with Map
- Hinin : Design, Coding, CivIcon, UnitIcons, BuildingIcon, LeaderIcon Map, Research, Writing (parts only), dds modifications for UUs
Special Thanks :
- Asterix Rage : dimension guide for icons
- VP and 4UC teams and gwennog : SQL inspiration and moral support
Last edited: