dogdoo
Chieftain
just give it time
Most certainly! At the moment the new leaders going into 0.4 are:
Assyria
*Shamshi-Adad (Ent/Imp)
*Shammuramat (Dip/Fin)
*Ashurbanipal (Org/Tac)
Hatti
*Hattusili (Ent/Prt)
Suppiluliuma (Dip/Tac)
Phoenicia
Hiram (Ent/Exp)
Swahili
*Shehe Mvita (Ent/Phi)
*Abu'l Mawahib (Ent/Org)
The ones with a * in front of them are ones that I haven't got personalities for yet, so feel free to have a go at some of those. There are also a bunch of leaders already in that could really used more appropriate personalities too, if they appeal to you more:
Djoser of Egypt
El Cid of Spain
Herod of Israel
Jimmu of Japan
Le Loi of Vietnam
Lobsang Gyatso of Tibet
Tin Hinan of the Berber
At the moment these are largely copies of other leaders with a few tweaks at most. The vast majority of AI's I borrow from other mods as I'm not that proficient at creating them myself.
My first version of the new El Cid AI is done! However, I can't test it because I can't open 0.3
The old version depicted him as a dishonourable, demanding semi-warmonger.
In truth, he was an honourable, respectful, tolerant man forced to fight.
The latest version (0.3) will not load for me. When I select it and the app restarts, nothing happens. I have to force-quit the app.
Well, I know a fair bit about El Cid, so I might start with him. Just the standard tags, right? LEADER_EL_CID and stuff like that. I haven't seen El Cid's current personality yet, though, so I'll go look at that before I start.
So I tried bootcamp on Windows to see if it would work better and perhaps crash for me less. But it won't load, lots of XML errors, here's the ones I got before it died on me, unfortunately I can't find a log of exactly what went wrong but I'll give you the best estimates I can:
Tibet:
Civ4ArtDefines_Unit.xml -> Line 1 triggers bad syntax, there seems to be a space at the beginning of the line, could that be it?
Civ4BuildingInfos.xml -> <BuildingInfo> cannot be empty according to schema (I believe it was tibet, not sure I think this error came up for a few things, Nubia as well, seemed to be whoever doesn't have a UB yet)
Polynesia:
Civ4ArtDefines_Unit.xml -> Line 408 gives an error saying it was expecting a <bActAsLand> tag and not <NIF>
Civ4BuildingInfos.xml -> Line 173 says you use an <iDCMAirBombMission> tag which is not defined in the schema, this seems to be true, I couldn't find it in the schema file
Vietnam:
Civ4BuildingInfos.xml -> <BuildingInfo> cannot be empty according to schema
There might be more but the game crashes after just a few of these, does the Mac version not require things the PC version does? cuz that seems bizarre...
Can't open 0.3
All the normal missionaries (Christian, Jewish, Islamic, Taoist, Confucian, Hindu, Buddhist) have an error that states their tag is missing.
XML\gameinfo/CIV4Religions
The \ is intentional. And, you see, there is no CIV4Religions file. There are also some glitches, but I can't remember what they are for. I cannot open the mod, no matter what I do.
How large is the total file supposed to be (The 0.3 Folder)? Mine is 1.23 gigabytes.
Tibet:
Civ4ArtDefines_Unit.xml -> Line 1 triggers bad syntax, there seems to be a space at the beginning of the line, could that be it?
Civ4BuildingInfos.xml -> <BuildingInfo> cannot be empty according to schema (I believe it was tibet, not sure I think this error came up for a few things, Nubia as well, seemed to be whoever doesn't have a UB yet)
Polynesia:
Civ4ArtDefines_Unit.xml -> Line 408 gives an error saying it was expecting a <bActAsLand> tag and not <NIF>
Civ4BuildingInfos.xml -> Line 173 says you use an <iDCMAirBombMission> tag which is not defined in the schema, this seems to be true, I couldn't find it in the schema file
Vietnam:
Civ4BuildingInfos.xml -> <BuildingInfo> cannot be empty according to schema
I haven't got 0.3 installed atm but that sounds about right. Did you see that the install location changed for 0.3?
Oh, and the file size... It's a bit big. Do you think it would be possible to merge the files of leaders of a certain civ together? (Eg.: Lincoln, Washington and Roosevelt's Ai files are put into one big one) Simple things like that would make the mod much smaller but retain the quality.
[13213.424] ERR: CIV Init FAILED, exiting
That was in the log folder. I am currently starting up the mod, and I will record the error messages.
Ok. It started. Init XML... half progress. Paused.
Tag: UNITCLASS_JEWISH_MISSIONARY in Info class was incorrect
Current XML file is: xml\GameInfo/CIV4ReligionInfo.xml
It does that for the 7 standard religions...
and then no messages. Frozen at halfway progress.
Then it randomly quits.
[CONFIG]
; Modular XML Loading
ModularLoading = 1
; Skip Main menu
SkipMainMenu = 0
; Custom Art from user folder is not loaded
NoCustomArt = 1
; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1
; No Custom Scenario option in main menu
NoCustomScenario = 0
; No team play allowed
NoTeams = 0
; Read Game options from XML, not .ini
ForceGameOptions = 0
; Always start in the standard era
ForceStandardEra = 0
; Scenario file (Single player)
ForceScenario = 0
; This mod is only for single player games
SinglePlayerOnly = 0
; Allow public maps to be used with this mod
AllowPublicMaps = 1
; Mod Image file
ImageFile = 0
; Name of Mod
Name = History Rewritten 0.3
; Description of Mod
Description = A Work in Progress
; Modular XML Loading
ModularLoading = 1
jingu_civ4leaderheadinfos.xml - element content is invalid according to schema, line 473, expecting diplomacyMusicPeace, got <DiplomacyIntroMusicPeace>
Tag: LEADER_JINGU in Info class was incorrect -> japan_civ4civilizations (I'm guessing this is just because the xml call failed though)
After that it loads up just fine, I didn't have time to start a game but checked the civilopedia and it looks like it loaded everything but tossed out Jingu. I looked at the file and it almost looks like there are duplicate tags? but I know next to nothing about xml files in civ mods so... I'll let the expert figure it out
I can probably test it more tomorrow night (like 8pm GMT-5) so if you happen to get to it by then I can let you know how it goes.
I also tried reinstalling civ on the mac side gonna see if that fixes my crashing issue there.
Loads right up with that fix and the previous ones. Generates a map and I played a good 15 minutes, founded a few religions, and such like that (just clicked the go button on play now so it was chieftain). So it looks like with all those fixes you're good to go on Windows compatibility![]()