Sure! Just a mo, ten turns coming right up!
0: I decide to go for HJ's city placement. So I send an islamic missionary, archer and settler to the two points marked on the map, leaving us with an archer, an islamic missionary, and two axemen. I decide to group the axemen together, but further it's a wait.
1: I found Isbilya and Al-Garnata, set both to constructing a courthouse. Research is going to be farriers to get Berber Cavalry.
2: Toledo, Valencia and Tangier flip and we meet the pope. I decide to go for peace and trade manorialism for architecture. I think our leftover archer is going to Isbilya and the missionary to Toledo, to give Isabella a few headaches when she spawns. I switch civic to manorialism.
3: Toledo, Valencia and Tangiers's borders expand, connecting our cities, and Toledo is a 3-way religious city (catholics, jews, muslims)
4: Toledo starts work on an Islamic missionary, Valencia on a Noria, Tangier on a manor house.
5: Nothing
6: Open borders with Arabia, Iron online
7: Nothing
8: Pope tells us to become catholic, declinced.
9: Copper online
10: Nothing
Our axemen, I placed them at the border with Barcelona. I decided against attacking them.
Any comments?