OK, in the interest of looking like a good guyI went and did a quick trawl and here's one I found where I benefit from the scoring anomaly. And this is definitely caused by the "only one game counts" rule, which I am really beginning to think is causing a lot more problems than it solves. Two time games, identical settings, note the scores:
View attachment 244255
Two games, one better than the other. They *both* get 100 for QM. They both get zero for EQM of course, because of the non-ancient start. But trust me, they count for 100 each in EQM Deity Rock of Ages, Industrial start.
Really, this isn't any good because in fact there are a lot of games out there getting much higher scores than they should. WastinTime and I are particular beneficiaries from what I've seen from a casual look because we often submit more than one game with the same settings.
So, because only 1 game counts for each player in each category, you can submit multiple games, all of which will score 100 provided you are the leader and no-one else submits a game that beats yours because the only person you are competing against is yourself - and the system deliberately ignores your other games! This is really quite distorting. The only straightforward solution I can see (not being technical) is that every game submitted needs to count for the qscore (except Inca/non-Ancient as now of course).
I bet I've got quite a few games scoring 100 that shouldn't![]()
Hmmm.... so if I want to inflate my QM score I should go back to all those empty-slot filling games and do them again?

Probably more points for me to grab by playing better in some gauntlets, though.