How do you choose the next computer game you want to play?

Meh, let's be honest, the only reason it was fun to hear Nimoy reading the tech description, is that he played Spock before. His diction wasn't anything special.
(in fact, I don't really get the point of using celebrities for reading spec, the acting is pretty nonexistant and obviously visual recognition is absent, so it's a lot of money for very little added value)

Dunno. I pay rather a lot of attention to the quotes and narration. The wife and I enjoying Sean's performance is actually the only reason we purchased VI. I don't much care for it past that. :lol:
 
X-bone, I'm afraid.

And there's still the usual array of military weapons, and even the bow. (They justify it on the grounds that Montana is apparently full of bow-hunters, which: maybe?) I just like the cowboy weapons because they're loud and obnoxious, even if I had to give up the repeating rifle because four rounds is not a lot of rounds for somebody as bad at aiming as I am.
That's too bad. :(

Yeah there are a lot of bow hunters in the US. My company also absorbed another company in Montana so I work with a ton of Montanans and they all say the environment design is 'classic Montana* ' but they agree with me that the characters all have Canadian accents which Montanans don't.

*We were looking at screengrabs online of Montana and they were unable to differentiate between some in-game photos of Montana and real photos of Montana. So it has that going for it. Unfortunately though the game is missing a ton of Montana wildlife. Like, a suspicious amount of wildlife is not in the game. Which I think means we'll get it in DLC.


Anyways, what do you think of the main villain?
 
Anyways, what do you think of the main villain?
It's an interesting choice. They're still sticking to the "charismatic weirdo" formula, but switching from cynical sociopath to sincere zealot is enough to ensure that they're kept distinct. Not an inobvious one, granted- it's basically what Nolan did between Dark Knight and Dark Knight Rises, although while Seed doesn't quite measure to Pagan Min, he has a better showing than Bane did against the Joker. I think the sub-bosses are definitely an improvement; the sub-bosses in 4 didn't really make an appearance outside of their specific missions, and the only one who made much impression was Noore, but in 5 they do more to define their respective regions, and you get a sense of them as characters, albeit somewhat thinly-drawn ones, rather than just as roles within the villains apparatus. (There's an interview with Alan Moore were he notes that the superheroes of the Silver Age were basically two-dimensional, but that was a step-up of one whole dimension over the Golden Age; something like that applies.)

It would have been interesting if they'd committed to a more grounded version of the cult, which is to say, made them fundamentalist white supremacists, the sort of people who might actually try to start a theocratic microstate somewhere out on the plains, rather than what amounts to a militarised version of the Mansion Family, but I can see why that potato might be a little hot for a triple-AAA title. Plus, the developers seem pretty convinced that every entry in the series needs to have weird psychedelic sequences, and I guess this keeps it thematically coherent.
 
It would have been interesting if they'd committed to a more grounded version of the cult, which is to say, made them fundamentalist white supremacists, the sort of people who might actually try to start a theocratic microstate somewhere out on the plains, rather than what amounts to a militarised version of the Mansion Family, but I can see why that potato might be a little hot for a triple-AAA title. Plus, the developers seem pretty convinced that every entry in the series needs to have weird psychedelic sequences, and I guess this keeps it thematically coherent.

Just as a side note, it was highly amusing to watch all the Nazis complaining about being the villains in the latest Wolfenstein game.
 
Three times a year GGG (Grinding Gear Games) puts out an upgrade or expansion of Path of Exile so the game gets a fresh start frequently. Those keep the game interesting and keep me from playing my other favorites: Rome 2, EU 4. I'd love to see Bethesda build on Skyrim. A new POE expansion launches in June so it looks like my 4000 hours playing that game will keep going up.
 
It's an interesting choice. They're still sticking to the "charismatic weirdo" formula, but switching from cynical sociopath to sincere zealot is enough to ensure that they're kept distinct. Not an inobvious one, granted- it's basically what Nolan did between Dark Knight and Dark Knight Rises, although while Seed doesn't quite measure to Pagan Min, he has a better showing than Bane did against the Joker. I think the sub-bosses are definitely an improvement; the sub-bosses in 4 didn't really make an appearance outside of their specific missions, and the only one who made much impression was Noore, but in 5 they do more to define their respective regions, and you get a sense of them as characters, albeit somewhat thinly-drawn ones, rather than just as roles within the villains apparatus. (There's an interview with Alan Moore were he notes that the superheroes of the Silver Age were basically two-dimensional, but that was a step-up of one whole dimension over the Golden Age; something like that applies.)

It would have been interesting if they'd committed to a more grounded version of the cult, which is to say, made them fundamentalist white supremacists, the sort of people who might actually try to start a theocratic microstate somewhere out on the plains, rather than what amounts to a militarised version of the Mansion Family, but I can see why that potato might be a little hot for a triple-AAA title. Plus, the developers seem pretty convinced that every entry in the series needs to have weird psychedelic sequences, and I guess this keeps it thematically coherent.
I never thought about the sub-bosses before and how they stacked up to 4's. I think you are right, they are much more fleshed out than in 4. But overall I liked 4 more but a lot of that has to do with the setting. Honestly it's just too familiar for me and was kind of boring. But my main gripe was about the 'bad guys' and you picked up on a lot of what I didn't like about them.

My thoughts on the antagonist faction:
Spoiler :

When I lived in Missouri I'd go to Mark Twain National Park to hike. It looks just like fictional Montana but without brown bears and wolverines. Anyways, all over the parkland there were warnings about Mountain Dew meth bombs. Tweakers would set up little reactors in 2 liter bottles and leave them to stew in the woods. If you disturbed one it might explode and maim you.

I mention this because of how easily they could have made this game about drug dealers and manufacturers run amok in backwoods America. By going the fundie route, they backed themselves into a corner where they'd have to really double down on the worst aspects of fundamentalist life and mentality to really tell a compelling story. The only way out of this corner is to either embrace it whole heartedly or back off and tell a generic, bland story that doesn't go far enough to offend any right-wing snowflakes.

We got that generic, bland story here. The fundies in the game haven't even mentioned their lord and savior Jesus which is beyond stupid given what they are. If they are too afraid to make the cult Christian then they should have made this about drug and people snuggling rednecks because at least then they could have told an interesting story. It's like making a movie with ISIS but they can't say Allahu Akbar. It doesn't make any sense.

And here the symbols and words are not important in and of themselves. It really doesn't matter that they don't talk about Jesus; it matters in that it symbolizes the contrived compromises the game maker's made in creating this story. Far Cry isn't known for its story but they are usually fearless in their audacity and exciting in their exotic setting.

Give me the two-toothed tweakers of the back woods half out of their minds from the gak over these soulless religiously generic zealots any day.

Edit: And maybe I'm just puerile but I read there is no sex in this game. That was always a fun part of the Far Cry games (well I only played 3 and 4 so idk about 1 and 2) and it sucks it isn't in this game.

Edit: Actually I'm replaying 4 now and I don't think there is any sex in it either. So apparently that rant was puerile and wrong.


My thoughts on the ending:
Spoiler :

At the end of the game you take down the cult leader and you have a choice to walk away or take him into custody. I chose the latter and after a brief and stupid battle, we arrested him. Then nukes went off. You escape to a bunker in a car but wind up crashing. Somehow the cult leader, who was left on an island 3 or 4 miles away, teleports to the crash scene and drags you into the bunker where he basically holds you hostage forever. The End.

The one kind of cool thing about the ending is that if you are listening to the non-cult radio station there are occasionally news bulletins of crap going down all over the world; foreshadowing that WWIII is about to break out. The bulletins actually didn't really grab my attention that much because they were low-key and well written and come off as very believable. None of them are ham-fisted THE CHINESE ARE STORMING THE FRONT or anything. More like bombings in the Middle East, North Korean missile tests, etc. However it was low-key enough that many people (including myself until I looked it up) thought that the cult leader had set off a nuke, triggering an accidental war. The game developers put out a statement explaining it all.


The 'walk away' option (looked it up online) is just that. You and the sheriff leave and as your driving off the screen flashes like you've been taken over by the cult drugs and then it ends.


Like Far Cry 4, there is also a secret ending right at the beginning of the game where if you choose to deescalate the initial encounter, you drive off with the Sheriff to get the National Guard. This is of course the only rational, realistic ending in the game.
 
"I am the Lord thy God... Thou shalt have no other gods before me."

"Give a man a fish and he eats for a day... teach him how to fish and he eats for a lifetime."

"And on the pedestal these words appear... My name is Ozymandias, King of Kings... Look on my works, ye mighty and despair"

"The bureaucracy is expanding... to meet the needs of the expanding bureaucracy"


"A man does not have himself killed for a half pence a day or some petty distinction... You must speak to the soul, in order to electrify him"

"I AM... the State"


"Before that steam drill shall beat me down, I'll die with my hammer in my hand"

"Beep...Beep...Beep"

Nimoy-voice was EPIC... you can't tell me that you don't get chills down your spine hearing some of those in your mind (well maybe not that last one... the Sputnik quote was hella funny tho :) ).
 
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Nice quotes !
But why do your voice sounds like a goat ?
 
Because wise and gnarly with beard of white.
 
The gullible masses will buy any old junk that glitters. Most games are really dumbed down today but look better. It's pathetic and probably why there are many gamers playing older games that were cutting edge for one reason or another.

You would think that the AI would get smarter over time...but no. When was the last time you saw a modicum of innovation in a game today?

It's about greed. The designers and companies are looking for higher sales based upon mass appeal rather than developing some remarkable storytelling and cleverness. So you end up with the same ten games recreated over and over.
 
Blame consoles too. Most PC AAA games are nothing but console ports.

There are many interesting indy games though, some manage to survive the larval state and become true PC gems, as KSP for instance.
 
I quite agree that independent games do push the envelope and are especially creative. There are awards given for them, and they end up being poorly marketed and soon forgotten despite being at least interesting.

We're likely approaching a gloomy period in which our worst shadow selves will be appealed to through a new series of computer games. It's like tv shows today in which there are no real valid heroes anymore,thus game programs will allow the player to live out vicariously as the worst sociopaths and psychopaths. It's self-sabotage especially for teenaged minds in formation.

When I look back at the constructive elements in war games like Civ3 and Medieval2 then battle was only possible by building a robust economy and diplomacy. I cannot see that persisting where everyone hates everyone who is not a carbon copy ideologically.

That is where we are today where everyone is perceived as the enemy and there is no more world of ideas to make a sound Republic.
 
The gullible masses will buy any old junk that glitters. Most games are really dumbed down today but look better. It's pathetic and probably why there are many gamers playing older games that were cutting edge for one reason or another.
I'm not too familiar with your posting, so do me a favour: should we interpret this as an "it's the children who are wrong" thing, or as an "I was born in the wrong generation" thing?
 
"And on the pedestal these words appear... My name is Ozymandias, King of Kings... Look on my works, ye mighty and despair"

This one in particular made such an impression on me that Bryan Cranston reading it for Breaking Bad inspired a "meh" even though I could recognize what a good reading Cranston's is.

I'm also a huge fan of
"Hath not the potter power over the clay, to make one vessel unto honor, and another unto dishonor?"

"I have gained this by philosophy: that I do without being commanded what others do only from fear of the law."

"Put your shoulder to the wheel."

"Two cities have been formed by two loves: the earthly by the love of self, the Heavenly by the love of God."

“Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will ever long to return.”

When I look back at the constructive elements in war games like Civ3 and Medieval2 then battle was only possible by building a robust economy and diplomacy. I cannot see that persisting where everyone hates everyone who is not a carbon copy ideologically.

I mean I can easily crush Medieval 2 on VH/VH and I never spend more time in the diplo screen than it takes to reject all the AI's dumb offers.
 
The gullible masses will buy any old junk that glitters. Most games are really dumbed down today but look better. It's pathetic and probably why there are many gamers playing older games that were cutting edge for one reason or another.

You would think that the AI would get smarter over time...but no. When was the last time you saw a modicum of innovation in a game today?

It's about greed. The designers and companies are looking for higher sales based upon mass appeal rather than developing some remarkable storytelling and cleverness. So you end up with the same ten games recreated over and over.

That's not really true, there are just a ton more games out there period so of course there are good and bad ones. But many reach critical acclaim. I don't play a lot of the very newest stuff, just for lack of time and I don't want to upgrade my pc, but Divinity original sin 2 has a 93 metacritic rating and got perfect scores on a couple review sites. Zelda breath of the wild has 97 and is being touted by some as the best zelda game ever, which is extremely high praise because many consider ocarina of time one of the best video games ever, zelda or not. The Witcher 3 was very well received. There are a ton of big budget games coming out to glowing reviews if you look beyond basically three companies, EA (battlefront, tons of sports games, new bioware stuff which sucks), ubisoft (assassin's creed) and activision (call of duty). And that's without even looking at all the great indie titles and stuff from smaller publishers like paradox.

I'm not too familiar with your posting, so do me a favour: should we interpret this as an "it's the children who are wrong" thing, or as an "I was born in the wrong generation" thing?

Yeah he already said tv as a medium was dying too. Not wasting too much time!
 
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