How is your EU3 Game going?

To the contrary, you won't pick up any bad habits from vanilla that way. And really, Magna Mundi is a must for this game.
I would not recommend it to new players to try right away because of how difficult the mod can be.

And the only must have mod is Hand Drawn Map. It makes it look beautiful. Much better than the ugly vanilla map.
The Hand Drawn Map is a must have.:goodjob:
 
I'm not overly fond of ANY of the map look in pre-DW EU3. HDM and co try their best, but with the size limitations and all, they come off looking more cartoony than old atlases.

Divine Wind, of course, is probably going to both be a much better base map than any of the mods, and open the way to much better map look mods.
 
Basically: if you want a detailed history simulator, or the closest thing to one, go Magna Mundi. They tried very hard to cover as well as they could everything they could. If you want a game that gives you a bit more freedom in going off-track and establishing your history, a game that's more about the "What will you do?" sandbox environment than the detailed simulation? Then you want vanilla EU3.

I kinda disagree with this. IMO, MM is not a "history" based mod, in the sense of things like AGCEEP or VIP, which essentially try to recreate what actually happened. Instead, I regard it more as a "plausability" mod. Whereas in vanilla, you can get some truly ridiculous outcomes (stuff like the Teutonic Order dissolving the HRE and forming Germany before 1500, or Mantua conquering the world - which can indeed be fun, but isn't really to my taste), MM leans towards believable outcomes. It won't follow history rigidly - even in a completely stand off game - and it won't help you pass your exams, but the end result is reasonably plausible given the state of the world in 1453 (slightly less so for 1399, as little work has been put into balancing specifically for the earlier start)
 
That's pretty much what I mean.

If I had been talking about AGCEEP-esque "You do things the historical way!" gameplay, I'd have started about a thinly disguised history book.
 
In other news....

I decided to continue my last game in EU3, which happened to be as Austria. The year was 1412 and I had only taken Treviso. Here is the world 204 years later (Black lines outline Austrian Italy):

attachment.php


Note:
- British Scandinavia. Started out as Scottish holdings in northern Norway, but slowly evolved into a unification of Britain and all of Scandinavia.
- Russia, which is impressive for me because I rarely see the GH collapse in a situaation that benefits Muscowy. I still had to save it from Lithuania and Zaporozhie twice before Muscowy unified the area.
- Small HRE. I wouldn't be so dominant if the HRE acutally elected an emperor that could stop me. They only elected someone of strength in thr 1590. It luckily wasn't France, but my Russian ally.
- Kanem Bornu has conquered all of West Africa('s native nations).
- If the Rajputs can hold themselves together they may finally form India.
- Japan is reunified. It seems unexceptional at first, but last time I checked (1480~) Ming and Korea had three provinces between them on Honshu.
- A successful Ottoman Empire! This is my first game with a decision I modded in that allows Turkey to annex Bosnia and Serbia. I think it really helped them survive in general. (Nevermind that I had to personally march in Austrian armies to crush their rampant rebels and keep them unified throught the entire 1520s. I somehow reasoned that the Ottomans sruviving would help me in some way.)

Europe is divided between the French, Turks, And Austrians. The world map just doesn't do the situation justice.
Spoiler :

attachment.php

Beautiful, no? It hurts me to put that image in a lowly spoiler tag.

I've rarely had a balance of power in my game. So having France, Turkey, and Austria in descending order of power is a real change for me.
Spoiler :
attachment.php

It was like that for a while, any way. But GB seems to be muscling up and may offically join the balance of power. My hands are tied for the moment, because I'm in a PU under Portugal. I signed the fatal RM less than a miunte before the PU formed, of course. Naples and Modena's days are numbered though.....
 
Weird, I didn't use a desktop URL, so it should display for everyone. It is probably because the images are hosted at WPC.


Edit: Do they work now? They're being hosted at CFC.
 
So they still don't work? I've never had a problem linking to WPC/CFC from here.
Any way, the images that were supposed to appear first and second are in the spoiler tag.

Spoiler :
M1ocR.jpg
Oo09X.jpg
 
Can someone tell me if there are mssive mods for this game like there were for eu2?

Or are all new feautures incorporated in the patches?

What version do you play? :)

I might give it at try.

If your not into Magni Mundi, (which IMO is quite crap) you probably will like WWM. I've found that the community is split between MM and WWM depending on their taste really.

Also the Hand Drawn Map looks much worse IMO as well.
 
If your not into Magni Mundi, (which IMO is quite crap) you probably will like WWM. I've found that the community is split between MM and WWM depending on their taste really.

Also the Hand Drawn Map looks much worse IMO as well.

I've played a little of Magna Mundi and I recommend it for anyone who likes a more complex and challenging and arguably more historically accurate game.

From the screenshot at the Paradox thread, the Whole World Mod map looks extraordinarily fugly, especially in the 1910 map. The same map also shows Khorat as part of French Indochina. I'm not going touch WWM until at least that is fixed.
 
My problem with WWM, at least when last I played it a year or so ago, is that absolutely no attempt seemed to have been made to balance it. The large number of new provinces, and their ease of access, meant certain countries could become ridiculously rich (far more so even than vanilla) with pretty much no downsides.
 
I honestly think Vanilla + Expansions strike the best balance between gameplay, historicity and just plain freedomn of action. Magna Mundi goes historicity at the expanse of freedom of action; WWM is too much into "Do whatever" at the expanse of gampley and historicity.

There's room for improvements in EU3, mostly details in regions of the world EU3 largely ignored (DW will cover some of that), but by and large the large mods are complete redefinition of the game, rather than attempts at merely making improvements.
 
My DW Ottomans game is progressing slowly. It's now 1466 and the Padishah Mahmud I marched triumphantly into Rome. War weariness is high, however, so now he's praying that the anti-Ottoman Austria+Milan+Poland+Lithuania alliance doesn't attack before he's ready.

zPtiC.png
 
Heya,

I'm just waiting for EU3 to arrive in the post and I'm wondering how to start, taking into account I want to start off with the Grand Campaign - should I start with a larger nation or a small one? Is it at all possible for a smaller power to rise and become a major one over the course of the game?
 
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