Civ'ed
I ain't gotta explain a thing
Nope. It's very good, but it can't be great if it isn't finished.
It's not Svip's fault he forgot, what's there is pretty awesome.
Nope. It's very good, but it can't be great if it isn't finished.
Annexed Tuscany when they joined a war against me early on, vassalized Genoa and Ferrara in a war where my ally, the Papal States, refused to join. Vassalized the Papal States in a war immediately after that one. Castille took Ancona, but I managed to beat them in a war and force them to release Urbino, which I subsequently forger claims on and enforced a personal union. Inherited them about 15 years before Rome cored in 1499, and formed Italy. Vassalized either peacefully of through war all the Italian minors, and now I have all my cores except Friuli (owned by Aquileia, my vassal) and Istria (Austrian).
Princes of the Universe isn't finished. Not that i've read the Ulm thing.
It's not Svip's fault he forgot, what's there is pretty awesome.
Any tips for taking on Castille as Portugal?
On Ulm: Those who have not read the AAR are sinners. Period.
Second: I allied with Aragon and waited for Castille to get embroiled in a long useless war in North Africaand keeping tabs on my waraims I ended the war as soon as I could get what I wanted from the war.
This is pretty good advice for warring in EU3 in general. I think the most important thing to realize about EU3 if you're aiming at improving is to make a realistic assessment of what you want, can, and will be able to get out of the war, execute that, and pull out. Nothing in EU3 is more debilitating than a large, committed war that goes nowhere.
The first rule for any new players to learn is that this game is LONG. The most common error new people make is trying to do too much too quickly. Rather than taking 10 uncored territories now, thereby throwing your infamy, WE, and economy into the spitter, wait for a cb, take 1 or 2 provinces and wait for another opportunity.
And then you get too experienced with the game and start trying world conquests as minor powers, where you don't have much of a choice--you have to conquer that quickly otherwise you won't be able to take the world before 1821 rolls around.
Although yeah, this is generally good advice, I'm just being snarky.
Is getting the overextension modifier really that bad? That is, is it going to stifle you that much to where you really need to take action?