PPQ_Purple
Purple Cube (retired)
- Joined
- Oct 11, 2008
- Messages
- 5,764
You seem to be forgeting china and the far east. Diring the waring states period it was normal for multy milion strong armies to fight each other.
It's my game and I'll do what I want.
Sorry for disagreeing with him.
Coming out of the Age of Ice there are not going to be a lot of people.
And the cities are not going to have millions of people despite what the city info screen may say.
nor bar fights
It could be seen like that, yes, but we would still have the problem of a huge city producing tiny little fighting groups that are completely insignificant compared to the population within it.
Heroes and assassins are pretty much fantasy elements and I doubt that there is much point in speculating on the "real" numbers behind them. But as far as I see assassins are small elite groups like commandoes or whatnot (still tied to population though) and heroes are basically one person + possibly a few helpers. And please, don't ask me how one guy can defeat thousands of enemies![]()
I like rooting and cheering for that lowly swordsman that managed to hold the mountain pass until reinforcements arrive.
Large gang fights, then. Even by the end of the game, my stacks rarely exceed 35 units. I don't want to think that my epic army I use to conquer Calabim can be safely located in an average-sized bus. I want to feel like a conqueror, not like a mob boss. That's an epic fantasy world of Erebus, not the streets of Vice City.
Look at Hurin, father of Turin, when Morgoth captured him in the Silmarilion. He held a river crossing, alone after his hundred or so men died, and killed 60 trolls, countless orcs, and almost the chief balrog. Look at the Song of Roland, a french ballad, were one knight held off an army while his army retreated. Look at Cuchulain, an irish hero, who fought off an army for 5 days while his friend roused Ulster. Fantasy is full of individuals fighting off armies. They just tend to die afterward.Its a fantasy games. Hero's are supposed to be able to slay hundreds of untrained brutes.
Assasins aren't going to slit the throats of every unit in a hundred person unit. Maybe they would with an archmage, but poisening water/food makes much more sense.
Amelaunchier's 'pedia entry is an example of a typical battle that I envision. A Confessor and some Paladins vs. a Balor and some Imps.
Nothing on an epic scale.
Where's the fun in that?
Problem with one man holding an army, even if you set everything else aside, is that you can send five men against one, another five as a reserve, and 990 others to simply bypass the hero and advance forward, leaving lunatic behind.