Methyl Orange
Warlord
Well, I never joined them, so I think that they don't need to be joined.
chck your export settings you migt have skin partitions set. but also this is in the trouble shooting section.

Where do I uncheck that? Funny how one little checkbox (or whatever it is) does so much![]()

when you export the nif a window with options comes up. the other way is to remove it from nifskope.

We'll always need LH makers and I do need Teacher Assistants![]()
Damn Ekmek, you've got yourself quite the little classroom going on over here. Maybe after I make all the new LHs for my mod I should move on to making units or something... I won't have anything to do.
You know I'm on LH-hiatus while I'm working on my mod. When I'm finished I'll be back to help you with these guys again. Although by the looks of it I might not need to come back! Looks like you're training an army.
Ekmek's planning to overthrow someone! Possibly Ah-nuld.see the troubleshooting section in the manual. If you dont have this section, download the updated version of it. Unweighted verticles seem to be a pretty normal problem.


Ekmek!
Here is the section from troubleshooting, I can't understand:
"The quick way is to assign everything and every mesh to a bone like a torso then export. If it exports then that good it really is a mesh."
(From Ekmek's guide, page 46)
Can you tell me what can I do?
I'm still having that problem with the invisible leaderhead. They show up at a different angle now though...How do I fix that?
OK!
Here are all the King Salamon files:
View attachment 229185
(I want to create a classical era mod, with classical era civs, and animated leaderheads, like King Salamon of Judah!)